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Postal 2 works in Surround ...

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  • Postal 2 works in Surround ...

    Postal 2 a fairly old one but it works quite well in surround.
    It uses the unreal engine and so if you change the usual ... ini's in the Postal 2 - system folder

    The Postal2.ini...

    Find the lines...
    FullscreenViewportX=800
    FullscreenViewportY=400
    ... change them to read ...
    FullscreenViewportX=3072
    FullscreenViewportY=768

    and the User.ini...

    Find the lines...
    DesiredFOV=85.000000
    DefaultFOV=85.000000
    ... change them to read ...
    DesiredFOV=138.000000
    DefaultFOV=138.000000

    I found that this works fine for the demo but when in the actual retail game to get the FOV to work once the game has started ... you must press "f" to bring up the map then again to go back to the game ... the FOV should then be OK.

    The HUD icons such as weapons, items and health status are a bit oversized... but they don't get in the way... however they do overlap each other. As only the health one is really necessary so the others can be turned off using the "Shrink HUD" key and when needed they can be brought back using the "Grow HUD" key. The ScaleHUDX=0.333333 doesn't make any difference and weapons are not oversized.

    Cheers,
    Paddywak .....
    My Systems :
    Athlon 64 FX-55, 580W-Tagan SLi, Asus A8N SLi Deluxe, 2 x 74Gb WD Raptor 10K RPM RAID, 2 GB Corsair TwinX-XL, 2 x 512Mb PCI-E GF7800GTX SLI, SB Audigy2, Dell 2405FPW.

    P4 3.2GHz - ABIT IC7-G – Matrox Parhelia 128 8x AGP - 2GB 3200 DDR
    480W Whisper Quiet PS - 2 x 160 GB HD - 3 x 19” Viewsonic TFT’s 3840x1024
    Surround Gaming - The way it's meant to be played
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