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Thread: --- VIA-MATROX CONFLICT SOLVED WITH PD 6.0 BETA ---

  1. #1
    MURCer
    Join Date
    Jan 2000
    Location
    Mannheim, Germany
    Posts
    246

    Post --- VIA-MATROX CONFLICT SOLVED WITH PD 6.0 BETA ---

    unbelievable!!!

    THANK YOU VERY MUCH, MATROX

    YOU'RE BEST

  2. #2
    Moderator dZeus's Avatar
    Join Date
    Aug 2000
    Location
    over there
    Posts
    4,574

    Post

    Not only VIA conflict is solved, so is the Q3A shadow corruption bug!

    I guess these 2 problems costed quite some time for the driver team to fix at Matrox, which means they can now fix all the small bugs still in the current drivers! HALLEYULA!

    at least 2 bugs of the long list! about 10-30 to go?

  3. #3

    Post

    Nice to know that if I move the G400 into the VIA board, it'll work properly.

    Of course, I just upgraded to a Voodo5-5500 in my gaming rig, which has a VIA chipset, which works with the V5 drivers. :-)

  4. #4
    mini MURCer
    Join Date
    May 2000
    Location
    ITALY
    Posts
    56

    Angry

    Yes, but R U able to get 4x AGP stable?
    I get it only if I set the AGP SIZE TO 32 MB RAM

    ------------------

  5. #5

    Arrow

    I can get AGP 4X to work with the new PD6 drivers with any AGP Aperture size set, However, very unstable (graphic errors). Dropping to AGP2X is rock solid.

    All games I have tried have worked without fault (DiabloII, Q3, UT, SOF, StarLancer, NHL2000, Urban Op ect..)

    ---------------------
    PIII 450Mhz
    AsusP3V4X Mobo (Bios Ver 1.05)
    (Via 4.22 4in1) AGP4.03
    G400DH Max 4XAGP
    (PD6) AGP Aperture size 64 (running@AGP2X)
    192Mb SDRam
    SoundBlaster Live!

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