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JonVS31
22nd July 1999, 06:06
I'm interested in seeing what other people have gotten as far as frame rate with Unreal
I have a Pentium II 350 with 64MB PC100 RAM
and Millenium G200
I run Unreal at 640x480 with reflections and coronas off and get about 21 fps (in the flyby) anyone else get better results? with this kind of setup and what features are "good" to turn off that is give lots of speed without sacrificing video quality I'm also interested in hearing how overclocking has improved frame rate

Maggi
22nd July 1999, 18:27
Take these ... http://forums.gagames.com/forums/wink.gif

640x480x32bpp - D3D 38.26 fps - OGL 16.37 fps
800x600x32bpp - D3D 34.80 fps - OGL 15.02 fps
1024x768x32bpp - D3D 27.20 fps - OGL 13.40 fps

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I used PD5.13 - initial release - all set to highest quality.

..................................

Disabling Volumetric Lightning should boost up your scores, but you'll loose that foggy stuff which I like very much.
Also make sure that you raise the game cache in adv. options -> advanced settings (?) from default 2MB to at least half the amount of your installed RAM.

------------------
Cheers,
Maggi

Asus P2B-S @ 112MHz FSB - Bios 1009 final
Celeron300A @ 504Mhz
128MB 7ns SDRAM
G400 DualHead 32MB SGRAM @ 201 MHz memory clock

I'll be on holiday for the coming three weeks and I miss you folks already ;-)

Helevitia
22nd July 1999, 19:59
Maggi,

Is that with the G400 or G200? Must be with the G400 since I know the G200 can't get those scores. I also get around 21 fps.

Dave

Helevitia
22nd July 1999, 19:59
Maggi,

Is that with the G400 or G200? Must be with the G400 since I know the G200 can't get those scores. I also get around 21 fps.

Dave

JonVS31
23rd July 1999, 00:38
Thanks for the game cache tip I'll try it see what happens and post a reply http://forums.gagames.com/forums/smile.gif

bspahn
25th July 1999, 08:36
Hmm..
Is something wrong with my system?
I've got Celeron 433 +128ram +G400 (32mb)
I got 20.6fps in 1024x768 @16bit in flyby for Unreal.. seems a bit low..
(this is D3D)