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Shadow Ops Red Mercury in Surround

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  • Shadow Ops Red Mercury in Surround

    Hello ...

    In the UK Shadow Ops Red Mercury is due for release on 01/10/2004 ... and about the same time in the US.
    Until then get the DEMO here ... ... http://www.3dgamers.com/games/shadowops/

    To get it going in Surround ...

    - find the ... RM.ini in the
    - under the heading

    [WinDrv.WindowsClient]

    change the lines

    FullscreenViewportX=640
    FullscreenViewportY=480

    to

    FullscreenViewportX=3072
    FullscreenViewportY=768

    - In the User.ini in your My Documents\Shadow Ops Profiles\DEMO ...
    - I'm assuming that when the actual game is released ... these changes will be made to the same file but in the PLAYER folder.

    ... change these lines to read ...

    [Engine.PlayerController]
    DesiredFOV=138.000000
    DefaultFOV=138.000000


    As the game starts up I get some odd flickering for the logo vids ... just press space to skip them.
    Also you can change the HUD size in the options ... although it isn't perfect you can get to see a little more of it.
    Play the game ...

    EDIT : There is a small issue with the weapons display info in the HUD (right hand side)...
    i.e.. the info is not showing up in the box at all ... but hey-ho ... you can see what weapon you are carrying ! ...

    Also the weapons appear a little big but it is only a minor thing as they are mostly on the right hand screen ... the ... bSmallWeapons=True ... command for reducing the size of the weapons isn't working ... may be it will in the full game.



    Some screenshots ...







    Last edited by Paddy the wak; 21 September 2004, 07:46.
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    Surround Gaming - The way it's meant to be played

  • #2
    Apparently this game will have FULLY optimised amd 64 bit version available on release...windowx XP 64 bit beta required

    So who has a spare amd 64?

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    • #3
      Actually there is a 64 bit patch on the retail dvd for this game.
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