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Splinter Cell 2 Graphx problems

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  • Splinter Cell 2 Graphx problems

    Anyone else seeing this with Cat 4.3 drivers on a Radeon 9700?

    I'm getting a "halo" on the bottom and right hand side of the screen
    Attached Files
    Why is it called tourist season, if we can't shoot at them?

  • #2
    Didn't get that on my rig when I tried the demo.

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    • #3
      Do you have AA enabled? Try turning that off.
      Ladies and gentlemen, take my advice, pull down your pants and slide on the ice.

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      • #4
        Originally posted by dbdg
        Didn't get that on my rig when I tried the demo.
        I didnt either...werid

        my AA settings are set to application preferences
        Why is it called tourist season, if we can't shoot at them?

        Comment


        • #5
          That kind of problem usually occurs when AA is enabled with a game that uses motion blur. Exact same thing happens (or happened, I dunno if it was ever fixed) with Prince of Persia: Sands of Time. Example of the problem can be seen in this image, which I got from this thread at Rage3D.
          System Specs:
          Gigabyte 8INXP - Pentium 4 2.8@3.4 - 1GB Corsair 3200 XMS - Enermax 550W PSU - 2 80GB WDs 8MB cache in RAID 0 array - 36GB Seagate 15.3K SCSI boot drive - ATI AIW 9700 - M-Audio Revolution - 16x Pioneer DVD slot load - Lite-On 48x24x48x CD-RW - Logitech MX700 - Koolance PC2-601BW case - Cambridge MegaWorks 550s - Mitsubishi 2070SB 22" CRT

          Our Father, who 0wnz heaven, j00 r0ck!
          May all 0ur base someday be belong to you!
          Give us this day our warez, mp3z, and pr0n through a phat pipe.
          And cut us some slack when we act like n00b lamerz,
          just as we teach n00bz when they act lame on us.
          For j00 0wn r00t on all our b0x3s 4ever and ever, 4m3n.

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