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Inquirer article on Linus on Intel x86-64 revolution

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  • Inquirer article on Linus on Intel x86-64 revolution

    heh...



    Sorry if this is a repost, i searched first.

    So is Intel actually using the same exact standard and instruction set that AMD came up with already?

  • #2
    yes, i'd notice they never give credit to AMD for x86-64.

    and yes, according to Intel, its completely competible with the x86-64 standard.

    but, technically, IA-64 IS a lot better than x86-64, and I think that's why IA-64 tooks so long to R&D. x86 is just dead old, from some 30 years ago. Amazing that 30 years later we are still using it.

    All these backward competibility crap, from 8bit all the way up to 64bit.

    Its not like we need Windows 1.0 anymore.

    The problem why we can't drop x86 is because the competibility needs to be continuous....

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    • #3
      There was a line in the full series of emails (with Linus and others) that said something like "It's the same, except for the little details that are always different between processors".

      So, t seems as though it's the same instructions, with possibly different results (like flags being set differently or the execution speed being different or something)

      - Steve

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      • #4
        Well... i would be very shocked if Intel is going to let people know it is making an AMD clone...
        Life is a bed of roses. Everyone else sees the roses, you are the one being gored by the thorns.

        AMD PhenomII555@B55(Quadcore-3.2GHz) Gigabyte GA-890FXA-UD5 Kingston 1x2GB Generic 8400GS512MB WD1.5TB LGMulti-Drive Dell2407WFP
        ***Matrox G400DH 32MB still chugging along happily in my other pc***

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        • #5
          IIRC, AMD was just gonna use this line of chips as a transition chip, and then drop legacy in their next line of chips once the software is all 64 bit.

          But I could be wrong.

          Comment


          • #6
            Kooldino

            Doubtful because the backwards compatibility stuff is really just a subset of the processors 64bit abilities. Therefore, the transisitor cost of leaving legacy in the chip is cheap enough that it would be stupid for AMD to remove it and alienate its users.
            80% of people think I should be in a Mental Institute

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            • #7
              So basicly:

              X86 isn't going away, no matter how much we hate it, nor how ever much we want it to

              *evil cackle*
              80% of people think I should be in a Mental Institute

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              • #8
                too bad.... but its about time we had a REAL major revolution in the PC industry...... i for one would love to see the flopy compleetlty die..... it can be don... but the likes of intel, amd and MS just want to keep on taking our every last peny ... ...... IA64 is superior... but if only they'd mainstream it alot quiker
                "They say that dreams are real only as long as they last. Couldn't you say the same thing about life?"

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                • #9
                  Originally posted by SpiralDragon
                  too bad.... but its about time we had a REAL major revolution in the PC industry...... i for one would love to see the flopy compleetlty die..... it can be don... but the likes of intel, amd and MS just want to keep on taking our every last peny ... ...... IA64 is superior... but if only they'd mainstream it alot quiker
                  What for, I really think people don't want a revolution. Its expensive and unsafe road to travel.

                  It seems perfectly clear that it is just real hard to significantly beat the performance of the x86 architecture on the desktop. X86 instuction emulation seems to be so effective that its unlikely that we will ever need to replace it. X86-64 support from intel is likely to ensure that x86 is around for a LONG LONG time now.

                  For what it is worth, the floppy drive is more or less dead. Our floppy drives sit around doing nothing for so long they die of dust contamination rather then actual use. CD-R and the internet have made the floppy drive more or less completely obsolete. Removing the floppy drive from new computers would still only save about $30 or so. It simply isn't complex or expensive enough to hold computers back.

                  As for intel, amd and microsoft wanting our money, of course they want our money, thats why they won't abandon old interfaces that are cheap to include yet ensure people keep buying their products.
                  80% of people think I should be in a Mental Institute

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                  • #10
                    We don't need ever increasing processing power anyway, we need better software (more efficiently coded, but in the first place with a REALLY good user interface. They should let game designers work on OS UIs.).

                    AZ
                    There's an Opera in my macbook.

                    Comment


                    • #11
                      Originally posted by az
                      We don't need ever increasing processing power anyway, we need better software (more efficiently coded, but in the first place with a REALLY good user interface. They should let game designers work on OS UIs.).

                      AZ
                      NO ... aggghhhhh ... most game interfaces are painfully horrible :/ I would never imagine forcing such UI design onto people who simply want to use their computers.
                      80% of people think I should be in a Mental Institute

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                      • #12
                        OK, GOOD game designers

                        Or me

                        AZ
                        There's an Opera in my macbook.

                        Comment


                        • #13
                          When I first saw the Enlightenment Window Manager, I thought that it LOOKED like a video game's interface. That was back in the DR0.13 days, and that's what made me try out linux in the first place. Because it was just COOL looking.

                          I agree with Az in the fact that they need to have REALLY good code now. Many times over I have complained on MURC about why the code just keeps getting bigger and bigger. Programmers these days are too lazy to optimize their code as much as they had to back in the 8/16bit era. It's better for them to just make a game or app that requires more horsepower so that people are forced to upgrade often.

                          A great example of this is Frontier: Elite 2. That game for the Atari ST fit on one 720kb floppy disk (the actual game, which had a decompression routine built-in, was only about 360kb.) That game was HUGE. Granted it didn't have a million textures all in 24bit color, but I think you get my point. If people would just optimize their code for the hardware better, life on the PC would be much nicer.

                          Leech
                          Wah! Wah!

                          In a perfect world... spammers would get caught, go to jail, and share a cell with many men who have enlarged their penises, taken Viagra and are looking for a new relationship.

                          Comment


                          • #14
                            Originally posted by leech
                            When I first saw the Enlightenment Window Manager, I thought that it LOOKED like a video game's interface. That was back in the DR0.13 days, and that's what made me try out linux in the first place. Because it was just COOL looking.

                            I agree with Az in the fact that they need to have REALLY good code now. Many times over I have complained on MURC about why the code just keeps getting bigger and bigger. Programmers these days are too lazy to optimize their code as much as they had to back in the 8/16bit era. It's better for them to just make a game or app that requires more horsepower so that people are forced to upgrade often.

                            A great example of this is Frontier: Elite 2. That game for the Atari ST fit on one 720kb floppy disk (the actual game, which had a decompression routine built-in, was only about 360kb.) That game was HUGE. Granted it didn't have a million textures all in 24bit color, but I think you get my point. If people would just optimize their code for the hardware better, life on the PC would be much nicer.

                            Leech
                            I'm gonna call bullcrap on this argument too. You really need to stop living in the 80's and get a grip on reality. That reality is:

                            OPTIMISATION IS EXPENSIVE
                            OPTIMISATION INTRODUCES BUGS AND IS DIFFICULT TO DEBUG
                            OPTIMISATION TAKES A LOT OF TIME

                            So, for any software house writing software, they have the option of releasing eariler, but requiring somewhat more powerful machine to run, or they have the option of releasing later, with more bugs, at a higher cost, but requiring a somewhat less powerful machine to run. Not only that, but in the time the software house spent optimising, more powerful hardware is being released making any optimisations they do less useful.

                            As a customer, would you prefer a more optimised program over one with fewer bugs, at a cheaper cost, and delivered earlier.

                            Also ask yourself if it would be better to spend a little bit of money upgrading hardware rather then paying a lot more for optimised software.

                            Note: my rant does not excuse excessively bloated software like ICQ, which no rant could ever excuse
                            80% of people think I should be in a Mental Institute

                            Comment


                            • #15
                              As a customer, would you prefer a more optimised program over one with fewer bugs, at a cheaper cost, and delivered earlier.
                              Judging by the popularity of Windows, the answer is neither.

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