Announcement

Collapse
No announcement yet.

X2 - Benchmark

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • X2 - Benchmark

    Hi!

    [EDIT]: ALL Benchmarks updated (now 3200+ and 2500+ with and without shadows (all no AA and one with forced 16xFAA-which looks really great).

    I just want to drop the X2 benchmark results here.


    I've currenty an Athlon XP 2500+ (166*11) running at 3200+ speed (200*11), 512 MB DDR-RAM PC333/2700 (on default 166MHz clock), Parhelia 128MB retail (default clock)

    Parhelia Driver: 1.5.0.107
    Driver Setup:
    Colors: 16,8
    3D AA: FAA-16X on request (only forced for one Benchmark)
    Texture Filtering: Software's choice
    VSync: disabled (have a TFT running in DVI mode - 60Hz)


    2500+; no AA, no Shadows, Bumpmapping enabled
    =============================
    Video Settings during test:
    Screen Resolution: 1024*768*32
    Bumpmapping: On
    Realtime Shadows: Off

    System specific video settings:
    Adapter name: Matrox Parhelia 128MB - Deutsch [Matrox Parhelia 128MB - Deutsch]
    Vertex Shader: Hardware, version 1
    Hardware T&L: Yes
    Fog capabilities: W-fog Z-fog Table(Pixel)Fog VertexFog
    Caps: READ_SCANLINE
    Caps2: CANRENDERWINDOWED FULLSCREENGAMMA
    Caps3:
    DevCaps: CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
    PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
    SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
    DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
    RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGTABLE FOGVERTEX STRETCHBLTMULTISAMPLE WFOG ZBIAS ZFOG
    MaxTextureBlendStages: 8
    MaxSimultaneousTextures: 4
    VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
    MaxActiveLights: 12
    MaxUserClipPlanes: 6
    MaxVertexBlendMatrices: 4
    MaxVertexBlendMatrixIndex: 31
    MaxPointSize: 2048.000000
    MaxPrimitiveCount: 2147483647
    MaxVertexIndex: 2147483647
    MaxStreams: 8
    VertexShaderVersion: 1.1
    MaxVertexShaderConst: 256
    PixelShaderVersion: 1.3
    MaxPixelShaderValue: 1.000000

    System specific audio settings:
    SecondarySampleRate (Min/Max): 5000/100000
    PrimaryBuffers: 1
    MaxHwMixingBuffers (Static/Stream/All): 64/64/64
    FreeHwMixingBuffers (Static/Stream/All): 46/46/46
    MaxHw3DBuffers (Static/Stream/All): 64/64/64
    FreeHw3DBuffers (Static/Stream/All): 46/46/46
    HwMemBytes (Free/Total/MaxContigFree): 0/0/0
    UnlockTransferRateHwBuffers: 0
    PlayCpuOverheadSwBuffers: 0
    Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

    Framerates
    Scene 00 88.035 fps
    Scene 01 34.571 fps
    Scene 02 25.958 fps
    Scene 03 60.685 fps
    Scene 04 37.921 fps
    Scene 05 31.898 fps
    Scene 06 44.246 fps
    Scene 07 55.509 fps
    Scene 08 49.132 fps
    Scene 09 54.320 fps
    Scene 10 42.332 fps
    Scene 11 41.430 fps
    Scene 12 47.351 fps
    Scene 13 78.030 fps
    Scene 14 50.125 fps
    Scene 15 40.975 fps
    Scene 16 63.183 fps
    Scene 17 61.465 fps
    Scene 18 29.965 fps
    Scene 19 47.384 fps
    Scene 20 58.981 fps
    Scene 21 50.733 fps
    Scene 22 69.089 fps
    Scene 23 41.960 fps

    Overall average framerate: 50.220 fps
    =============================

    3200+; no AA, no Shadows, Bumpmapping enabled
    =============================
    Video Settings during test:
    Screen Resolution: 1024*768*32
    Bumpmapping: On
    Realtime Shadows: Off

    System specific video settings:
    Adapter name: Matrox Parhelia 128MB - Deutsch [Matrox Parhelia 128MB - Deutsch]
    Vertex Shader: Hardware, version 1
    Hardware T&L: Yes
    Fog capabilities: W-fog Z-fog Table(Pixel)Fog VertexFog
    Caps: READ_SCANLINE
    Caps2: CANRENDERWINDOWED FULLSCREENGAMMA
    Caps3:
    DevCaps: CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
    PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
    SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
    DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
    RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGTABLE FOGVERTEX STRETCHBLTMULTISAMPLE WFOG ZBIAS ZFOG
    MaxTextureBlendStages: 8
    MaxSimultaneousTextures: 4
    VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
    MaxActiveLights: 12
    MaxUserClipPlanes: 6
    MaxVertexBlendMatrices: 4
    MaxVertexBlendMatrixIndex: 31
    MaxPointSize: 2048.000000
    MaxPrimitiveCount: 2147483647
    MaxVertexIndex: 2147483647
    MaxStreams: 8
    VertexShaderVersion: 1.1
    MaxVertexShaderConst: 256
    PixelShaderVersion: 1.3
    MaxPixelShaderValue: 1.000000

    System specific audio settings:
    SecondarySampleRate (Min/Max): 5000/100000
    PrimaryBuffers: 1
    MaxHwMixingBuffers (Static/Stream/All): 64/64/64
    FreeHwMixingBuffers (Static/Stream/All): 48/48/48
    MaxHw3DBuffers (Static/Stream/All): 64/64/64
    FreeHw3DBuffers (Static/Stream/All): 48/48/48
    HwMemBytes (Free/Total/MaxContigFree): 0/0/0
    UnlockTransferRateHwBuffers: 0
    PlayCpuOverheadSwBuffers: 0
    Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

    Framerates
    Scene 00 88.027 fps
    Scene 01 34.533 fps
    Scene 02 25.878 fps
    Scene 03 60.659 fps
    Scene 04 37.932 fps
    Scene 05 31.836 fps
    Scene 06 44.098 fps
    Scene 07 55.581 fps
    Scene 08 49.103 fps
    Scene 09 58.569 fps
    Scene 10 42.787 fps
    Scene 11 45.148 fps
    Scene 12 48.903 fps
    Scene 13 77.928 fps
    Scene 14 50.141 fps
    Scene 15 40.899 fps
    Scene 16 63.126 fps
    Scene 17 69.607 fps
    Scene 18 31.059 fps
    Scene 19 47.378 fps
    Scene 20 59.403 fps
    Scene 21 50.682 fps
    Scene 22 69.005 fps
    Scene 23 42.411 fps

    Overall average framerate: 51.029 fps
    =============================



    2500+; no AA, Shadows enabled, Bumpmapping enabled
    =============================
    Video Settings during test:
    Screen Resolution: 1024*768*32
    Bumpmapping: On
    Realtime Shadows: On

    System specific video settings:
    Adapter name: Matrox Parhelia 128MB - Deutsch [Matrox Parhelia 128MB - Deutsch]
    Vertex Shader: Hardware, version 1
    Hardware T&L: Yes
    Fog capabilities: W-fog Z-fog Table(Pixel)Fog VertexFog
    Caps: READ_SCANLINE
    Caps2: CANRENDERWINDOWED FULLSCREENGAMMA
    Caps3:
    DevCaps: CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
    PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
    SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
    DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
    RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGTABLE FOGVERTEX STRETCHBLTMULTISAMPLE WFOG ZBIAS ZFOG
    MaxTextureBlendStages: 8
    MaxSimultaneousTextures: 4
    VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
    MaxActiveLights: 12
    MaxUserClipPlanes: 6
    MaxVertexBlendMatrices: 4
    MaxVertexBlendMatrixIndex: 31
    MaxPointSize: 2048.000000
    MaxPrimitiveCount: 2147483647
    MaxVertexIndex: 2147483647
    MaxStreams: 8
    VertexShaderVersion: 1.1
    MaxVertexShaderConst: 256
    PixelShaderVersion: 1.3
    MaxPixelShaderValue: 1.000000

    System specific audio settings:
    SecondarySampleRate (Min/Max): 5000/100000
    PrimaryBuffers: 1
    MaxHwMixingBuffers (Static/Stream/All): 64/64/64
    FreeHwMixingBuffers (Static/Stream/All): 50/50/50
    MaxHw3DBuffers (Static/Stream/All): 64/64/64
    FreeHw3DBuffers (Static/Stream/All): 50/50/50
    HwMemBytes (Free/Total/MaxContigFree): 0/0/0
    UnlockTransferRateHwBuffers: 0
    PlayCpuOverheadSwBuffers: 0
    Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

    Framerates
    Scene 00 46.404 fps
    Scene 01 33.025 fps
    Scene 02 25.538 fps
    Scene 03 7.401 fps
    Scene 04 9.708 fps
    Scene 05 14.688 fps
    Scene 06 13.576 fps
    Scene 07 37.330 fps
    Scene 08 33.954 fps
    Scene 09 33.508 fps
    Scene 10 23.164 fps
    Scene 11 22.442 fps
    Scene 12 16.647 fps
    Scene 13 11.548 fps
    Scene 14 24.761 fps
    Scene 15 10.150 fps
    Scene 16 41.487 fps
    Scene 17 15.082 fps
    Scene 18 19.691 fps
    Scene 19 12.478 fps
    Scene 20 41.045 fps
    Scene 21 8.320 fps
    Scene 22 30.061 fps
    Scene 23 33.967 fps

    Overall average framerate: 23.582 fps
    =============================

    Sorry, I've had to split the messages because of their lenght....
    Last edited by magog; 9 December 2003, 09:38.
    cu/2 magog - Germany - flying with OS/2 Warp speed...in a vehicle named eComStation (eCS)
    ---
    Author of the Java Movie Database - http://www.jmdb.de
    JMDB v1.35 FINAL is available (2007-09-20)
    Homepage: http://www.juergen-ulbts.de/

  • #2
    X2 - The Threat

    Executeable compiled Mon Aug 11 20:53:00 2003

    Video Settings during test:
    Screen Resolution: 1024*768*32
    Bumpmapping: On
    Realtime Shadows: On

    System specific video settings:
    Adapter name: NVIDIA GeForce FX 5600 Ultra [NVIDIA GeForce FX 5600 Ultra]
    Vertex Shader: Hardware, version 1
    Hardware T&L: Yes
    Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

    System specific audio settings:
    SecondarySampleRate (Min/Max): 8000/48000
    PrimaryBuffers: 1
    MaxHwMixingBuffers (Static/Stream/All): 96/96/96
    FreeHwMixingBuffers (Static/Stream/All): 0/0/0
    MaxHw3DBuffers (Static/Stream/All): 96/96/96
    FreeHw3DBuffers (Static/Stream/All): 0/0/0
    HwMemBytes (Free/Total/MaxContigFree): 0/0/0
    UnlockTransferRateHwBuffers: 0
    PlayCpuOverheadSwBuffers: 0
    Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

    Framerates
    Scene 00 120.054 fps
    Scene 01 49.611 fps
    Scene 02 34.606 fps
    Scene 03 22.471 fps
    Scene 04 28.066 fps
    Scene 05 22.163 fps
    Scene 06 13.067 fps
    Scene 07 26.125 fps
    Scene 08 43.527 fps
    Scene 09 36.213 fps
    Scene 10 28.596 fps
    Scene 11 27.075 fps
    Scene 12 21.691 fps
    Scene 13 25.061 fps
    Scene 14 35.103 fps
    Scene 15 33.987 fps
    Scene 16 24.519 fps
    Scene 17 41.803 fps
    Scene 18 33.610 fps
    Scene 19 10.100 fps
    Scene 20 23.972 fps
    Scene 21 30.884 fps
    Scene 22 27.003 fps
    Scene 23 39.734 fps
    Scene 24 32.932 fps

    Overall average framerate: 33.279 fps
    -------------------------------------------------

    edit: Athlon XP 1800 @ 1621Mhz (141Mhz FSB) 1 GB 333Mhz ram
    In the options I marked AA (dunno if it made a difference or not)
    Last edited by TransformX; 8 December 2003, 16:49.
    "For every action, there is an equal and opposite criticism."

    Comment


    • #3
      X2 - The Threat

      Executeable compiled Mon Aug 11 20:53:00 2003

      Video Settings during test:
      Screen Resolution: 1024*768*32
      Bumpmapping: On
      Realtime Shadows: Off

      System specific video settings:
      Adapter name: SAPPHIRE RADEON 9600 PRO ATLANTIS [SAPPHIRE RADEON 9600 PRO ATLANTIS]
      Vertex Shader: Hardware, version 1
      Hardware T&L: Yes
      Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

      System specific audio settings:
      SecondarySampleRate (Min/Max): 100/48000
      PrimaryBuffers: 1
      MaxHwMixingBuffers (Static/Stream/All): 33/33/33
      FreeHwMixingBuffers (Static/Stream/All): 0/0/0
      MaxHw3DBuffers (Static/Stream/All): 33/33/33
      FreeHw3DBuffers (Static/Stream/All): 0/0/0
      HwMemBytes (Free/Total/MaxContigFree): 0/0/0
      UnlockTransferRateHwBuffers: 0
      PlayCpuOverheadSwBuffers: 0
      Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

      Framerates
      Scene 00 169.658 fps
      Scene 01 97.324 fps
      Scene 02 43.836 fps
      Scene 03 32.667 fps
      Scene 04 81.340 fps
      Scene 05 50.933 fps
      Scene 06 37.280 fps
      Scene 07 62.807 fps
      Scene 08 66.964 fps
      Scene 09 66.009 fps
      Scene 10 69.025 fps
      Scene 11 55.677 fps
      Scene 12 50.346 fps
      Scene 13 52.515 fps
      Scene 14 97.614 fps
      Scene 15 74.118 fps
      Scene 16 50.053 fps
      Scene 17 79.107 fps
      Scene 18 79.948 fps
      Scene 19 27.162 fps
      Scene 20 66.721 fps
      Scene 21 60.253 fps
      Scene 22 63.201 fps
      Scene 23 90.171 fps
      Scene 24 54.463 fps

      Overall average framerate: 67.168 fps



      X2 - The Threat

      Executeable compiled Mon Aug 11 20:53:00 2003

      Video Settings during test:
      Screen Resolution: 1024*768*32
      Bumpmapping: On
      Realtime Shadows: On

      System specific video settings:
      Adapter name: SAPPHIRE RADEON 9600 PRO ATLANTIS [SAPPHIRE RADEON 9600 PRO ATLANTIS]
      Vertex Shader: Hardware, version 1
      Hardware T&L: Yes
      Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

      System specific audio settings:
      SecondarySampleRate (Min/Max): 100/48000
      PrimaryBuffers: 1
      MaxHwMixingBuffers (Static/Stream/All): 33/33/33
      FreeHwMixingBuffers (Static/Stream/All): 0/0/0
      MaxHw3DBuffers (Static/Stream/All): 33/33/33
      FreeHw3DBuffers (Static/Stream/All): 0/0/0
      HwMemBytes (Free/Total/MaxContigFree): 0/0/0
      UnlockTransferRateHwBuffers: 0
      PlayCpuOverheadSwBuffers: 0
      Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

      Framerates
      Scene 00 146.682 fps
      Scene 01 66.034 fps
      Scene 02 42.380 fps
      Scene 03 30.404 fps
      Scene 04 21.515 fps
      Scene 05 21.325 fps
      Scene 06 12.296 fps
      Scene 07 26.204 fps
      Scene 08 54.202 fps
      Scene 09 41.901 fps
      Scene 10 40.087 fps
      Scene 11 33.868 fps
      Scene 12 30.281 fps
      Scene 13 31.754 fps
      Scene 14 41.055 fps
      Scene 15 42.486 fps
      Scene 16 28.021 fps
      Scene 17 55.037 fps
      Scene 18 54.007 fps
      Scene 19 15.389 fps
      Scene 20 28.587 fps
      Scene 21 36.436 fps
      Scene 22 29.468 fps
      Scene 23 51.570 fps
      Scene 24 42.801 fps

      Overall average framerate: 40.952 fps



      X2 - The Threat

      Executeable compiled Mon Aug 11 20:53:00 2003

      Video Settings during test:
      Screen Resolution: 1024*768*32
      Bumpmapping: On
      Realtime Shadows: On

      System specific video settings:
      Adapter name: SAPPHIRE RADEON 9600 PRO ATLANTIS [SAPPHIRE RADEON 9600 PRO ATLANTIS]
      Vertex Shader: Hardware, version 1
      Hardware T&L: Yes
      Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

      System specific audio settings:
      SecondarySampleRate (Min/Max): 100/48000
      PrimaryBuffers: 1
      MaxHwMixingBuffers (Static/Stream/All): 33/33/33
      FreeHwMixingBuffers (Static/Stream/All): 0/0/0
      MaxHw3DBuffers (Static/Stream/All): 33/33/33
      FreeHw3DBuffers (Static/Stream/All): 0/0/0
      HwMemBytes (Free/Total/MaxContigFree): 0/0/0
      UnlockTransferRateHwBuffers: 0
      PlayCpuOverheadSwBuffers: 0
      Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

      Framerates
      Scene 00 136.491 fps
      Scene 01 56.950 fps
      Scene 02 35.794 fps
      Scene 03 24.863 fps
      Scene 04 19.165 fps
      Scene 05 17.609 fps
      Scene 06 10.543 fps
      Scene 07 20.769 fps
      Scene 08 47.389 fps
      Scene 09 33.428 fps
      Scene 10 39.309 fps
      Scene 11 26.496 fps
      Scene 12 27.789 fps
      Scene 13 29.081 fps
      Scene 14 33.090 fps
      Scene 15 39.893 fps
      Scene 16 21.340 fps
      Scene 17 38.390 fps
      Scene 18 49.166 fps
      Scene 19 14.425 fps
      Scene 20 18.993 fps
      Scene 21 27.859 fps
      Scene 22 22.525 fps
      Scene 23 45.576 fps
      Scene 24 39.575 fps

      Overall average framerate: 35.060 fps

      Thunder system.

      J1NG

      :: Edit : Added shadows bench ::

      :: Edit : Added AA bench ::
      Last edited by J1NG; 8 December 2003, 15:54.

      Comment


      • #4
        Ok, here is the rest....



        3200+; no AA, Shadows enabled, Bumpmapping enabled
        =============================
        Video Settings during test:
        Screen Resolution: 1024*768*32
        Bumpmapping: On
        Realtime Shadows: On

        System specific video settings:
        Adapter name: Matrox Parhelia 128MB - Deutsch [Matrox Parhelia 128MB - Deutsch]
        Vertex Shader: Hardware, version 1
        Hardware T&L: Yes
        Fog capabilities: W-fog Z-fog Table(Pixel)Fog VertexFog
        Caps: READ_SCANLINE
        Caps2: CANRENDERWINDOWED FULLSCREENGAMMA
        Caps3:
        DevCaps: CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
        PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
        SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
        DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
        RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGTABLE FOGVERTEX STRETCHBLTMULTISAMPLE WFOG ZBIAS ZFOG
        MaxTextureBlendStages: 8
        MaxSimultaneousTextures: 4
        VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
        MaxActiveLights: 12
        MaxUserClipPlanes: 6
        MaxVertexBlendMatrices: 4
        MaxVertexBlendMatrixIndex: 31
        MaxPointSize: 2048.000000
        MaxPrimitiveCount: 2147483647
        MaxVertexIndex: 2147483647
        MaxStreams: 8
        VertexShaderVersion: 1.1
        MaxVertexShaderConst: 256
        PixelShaderVersion: 1.3
        MaxPixelShaderValue: 1.000000

        System specific audio settings:
        SecondarySampleRate (Min/Max): 5000/100000
        PrimaryBuffers: 1
        MaxHwMixingBuffers (Static/Stream/All): 64/64/64
        FreeHwMixingBuffers (Static/Stream/All): 50/50/50
        MaxHw3DBuffers (Static/Stream/All): 64/64/64
        FreeHw3DBuffers (Static/Stream/All): 50/50/50
        HwMemBytes (Free/Total/MaxContigFree): 0/0/0
        UnlockTransferRateHwBuffers: 0
        PlayCpuOverheadSwBuffers: 0
        Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

        Framerates
        Scene 00 48.242 fps
        Scene 01 33.141 fps
        Scene 02 25.582 fps
        Scene 03 7.411 fps
        Scene 04 9.705 fps
        Scene 05 14.915 fps
        Scene 06 13.595 fps
        Scene 07 37.192 fps
        Scene 08 33.850 fps
        Scene 09 36.245 fps
        Scene 10 23.641 fps
        Scene 11 23.786 fps
        Scene 12 16.799 fps
        Scene 13 11.513 fps
        Scene 14 25.389 fps
        Scene 15 10.104 fps
        Scene 16 37.788 fps
        Scene 17 15.139 fps
        Scene 18 20.194 fps
        Scene 19 12.482 fps
        Scene 20 41.300 fps
        Scene 21 8.281 fps
        Scene 22 30.022 fps
        Scene 23 34.285 fps

        Overall average framerate: 23.775 fps
        =============================


        As you can see on both tests (with and without Shadows) the CPU doesn't really matter. The benchmark seems to be limited by the graphics hardware.

        The only interesting and really nice looking thing was 16xFAA!
        The benchmark is shown below.
        I had some glitches in the second? scene (the underwater one) and on the left side of the screen side I had a one or two pixel width line, which I don't think I've seen before.


        16x-FAA forced on Athlon 3200+:
        =============================
        Video Settings during test:
        Screen Resolution: 1024*768*32
        Bumpmapping: On
        Realtime Shadows: Off

        System specific video settings:
        Adapter name: Matrox Parhelia 128MB - Deutsch [Matrox Parhelia 128MB - Deutsch]
        Vertex Shader: Hardware, version 1
        Hardware T&L: Yes
        Fog capabilities: W-fog Z-fog Table(Pixel)Fog VertexFog
        Caps: READ_SCANLINE
        Caps2: CANRENDERWINDOWED FULLSCREENGAMMA
        Caps3:
        DevCaps: CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
        PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
        SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
        DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
        RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGTABLE FOGVERTEX STRETCHBLTMULTISAMPLE WFOG ZBIAS ZFOG
        MaxTextureBlendStages: 8
        MaxSimultaneousTextures: 4
        VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
        MaxActiveLights: 12
        MaxUserClipPlanes: 6
        MaxVertexBlendMatrices: 4
        MaxVertexBlendMatrixIndex: 31
        MaxPointSize: 2048.000000
        MaxPrimitiveCount: 2147483647
        MaxVertexIndex: 2147483647
        MaxStreams: 8
        VertexShaderVersion: 1.1
        MaxVertexShaderConst: 256
        PixelShaderVersion: 1.3
        MaxPixelShaderValue: 1.000000

        System specific audio settings:
        SecondarySampleRate (Min/Max): 5000/100000
        PrimaryBuffers: 1
        MaxHwMixingBuffers (Static/Stream/All): 64/64/64
        FreeHwMixingBuffers (Static/Stream/All): 46/46/46
        MaxHw3DBuffers (Static/Stream/All): 64/64/64
        FreeHw3DBuffers (Static/Stream/All): 46/46/46
        HwMemBytes (Free/Total/MaxContigFree): 0/0/0
        UnlockTransferRateHwBuffers: 0
        PlayCpuOverheadSwBuffers: 0
        Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

        Framerates
        Scene 00 64.647 fps
        Scene 01 22.138 fps
        Scene 02 20.137 fps
        Scene 03 43.833 fps
        Scene 04 29.695 fps
        Scene 05 25.292 fps
        Scene 06 34.018 fps
        Scene 07 42.230 fps
        Scene 08 36.298 fps
        Scene 09 56.789 fps
        Scene 10 33.206 fps
        Scene 11 40.702 fps
        Scene 12 42.939 fps
        Scene 13 51.627 fps
        Scene 14 40.572 fps
        Scene 15 32.627 fps
        Scene 16 48.793 fps
        Scene 17 49.605 fps
        Scene 18 27.191 fps
        Scene 19 35.241 fps
        Scene 20 47.436 fps
        Scene 21 41.659 fps
        Scene 22 50.105 fps
        Scene 23 34.900 fps

        Overall average framerate: 39.653 fps
        =============================

        Maybe I also run the benchmark on a Athlon 1800+ if I've got the time.
        cu/2 magog - Germany - flying with OS/2 Warp speed...in a vehicle named eComStation (eCS)
        ---
        Author of the Java Movie Database - http://www.jmdb.de
        JMDB v1.35 FINAL is available (2007-09-20)
        Homepage: http://www.juergen-ulbts.de/

        Comment


        • #5
          HEHE...It actually ran

          X2 - The Threat

          Executeable compiled Mon Oct 27 01:27:50 2003

          Video Settings during test:
          Screen Resolution: 640*480*16
          Bumpmapping: Off
          Realtime Shadows: Off

          System specific video settings:
          Adapter name: Intel(R) 82815 Graphics Controller [Intel(R) 82815 Graphics Controller]
          Vertex Shader: Software, version 1
          Hardware T&L: No
          Fog capabilities: VertexFog
          Caps: READ_SCANLINE
          Caps2: CANRENDERWINDOWED FULLSCREENGAMMA
          Caps3:
          DevCaps: CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY HWRASTERIZATION TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY
          PrimitiveMiscCaps: CULLCCW CULLCW CULLNONE MASKZ
          SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTCOLOR INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCCOLOR ZERO
          DestBlendCaps: BOTHSRCALPHA DESTCOLOR INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCCOLOR ZERO
          RasterCaps: ANISOTROPY DITHER FOGVERTEX MIPMAPLODBIAS ZBIAS
          MaxTextureBlendStages: 2
          MaxSimultaneousTextures: 2
          VertexProcessingCaps:
          MaxActiveLights: 0
          MaxUserClipPlanes: 0
          MaxVertexBlendMatrices: 0
          MaxVertexBlendMatrixIndex: 0
          MaxPointSize: 256.000000
          MaxPrimitiveCount: 65535
          MaxVertexIndex: 65535
          MaxStreams: 1
          VertexShaderVersion: 0.0
          MaxVertexShaderConst: 0
          PixelShaderVersion: 0.0
          MaxPixelShaderValue: 0.000000

          System specific audio settings:
          SecondarySampleRate (Min/Max): 8000/48000
          PrimaryBuffers: 1
          MaxHwMixingBuffers (Static/Stream/All): 1/1/1
          FreeHwMixingBuffers (Static/Stream/All): 0/0/0
          MaxHw3DBuffers (Static/Stream/All): 0/0/0
          FreeHw3DBuffers (Static/Stream/All): 0/0/0
          HwMemBytes (Free/Total/MaxContigFree): 0/0/0
          UnlockTransferRateHwBuffers: 0
          PlayCpuOverheadSwBuffers: 0
          Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

          Framerates
          Scene 00 11.024 fps
          Scene 01 4.968 fps
          Scene 02 4.181 fps
          Scene 03 6.231 fps
          Scene 04 5.059 fps
          Scene 05 3.125 fps
          Scene 06 4.969 fps
          Scene 07 5.142 fps
          Scene 08 4.398 fps
          Scene 09 14.196 fps
          Scene 10 4.768 fps
          Scene 11 6.756 fps
          Scene 12 7.118 fps
          Scene 13 9.599 fps
          Scene 14 8.939 fps
          Scene 15 4.515 fps
          Scene 16 7.944 fps
          Scene 17 7.765 fps
          Scene 18 3.906 fps
          Scene 19 4.960 fps
          Scene 20 7.196 fps
          Scene 21 5.293 fps
          Scene 22 8.122 fps
          Scene 23 5.562 fps

          Overall average framerate: 6.489 fps

          (c)2003 EGOSOFT
          For more information http://www.egosoft.com

          Comment

          Working...
          X