Downloaded and installed it today (download links at www.rivastation.com).
Now starting benchmark1 totally feezes my system
Tried it again after rebooting (background tasks like Virscan etc disabled) but no way to make it work.
Benchmark 2 is running, although the sound stopped playing somewhere in the middle.
Honestly speaking I was disappointd by the graphics.
IIRC this benchmark was 'NV-cards only' some time ago ?
My sys :
Leadtek K7NCR18D-pro MoBo (NForce2)
AthlonXP 2400+
2x256 MB DDR266
ATI Radeon 9700 pro - still with Cat3.2 drivers
WINXP prof. with SP1
edit:
found some infos at beyond3d
from the Q&A's:
Q: What API is supported?
Microsoft DirectX 9.0
Q: What data does it report?
Frames per second are reported to an HTML file at the end of the benchmark. The final numbers are not a score; it reports an average FPS, minimum FPS, and maximum FPS at a set resolution.
Q: What Vertex Shader version does the benchmark use?
Vertex Shader 2.0
Q: What Pixel Shader version does it use?
Pixel Shader 1.1
Q: Can you turn off AA and AF?
The benchmark uses Anisotropic filtering & antialiasing by default, as these are must have features in modern gaming and that is level of image quality we are seeking from Gun Metal. Anisotropic filtering cannot be turned off.
Q: How many codepaths are there?
All GPU's take the same DX9 codepath. If not, the benchmark will report the results as invalid (or simply just fail). It is a deterministic benchmark, so every frame will be rendered the same on each piece of hardware.
Q: Is it a good GPU benchmark?
Yes, it is GPU-limited and uses complex DX9 features.
Q: Is it a good CPU benchmark?
It is neither a good nor bad CPU benchmark, as the application is GPU limited.
Now starting benchmark1 totally feezes my system
Tried it again after rebooting (background tasks like Virscan etc disabled) but no way to make it work.
Benchmark 2 is running, although the sound stopped playing somewhere in the middle.
Honestly speaking I was disappointd by the graphics.
IIRC this benchmark was 'NV-cards only' some time ago ?
My sys :
Leadtek K7NCR18D-pro MoBo (NForce2)
AthlonXP 2400+
2x256 MB DDR266
ATI Radeon 9700 pro - still with Cat3.2 drivers
WINXP prof. with SP1
edit:
found some infos at beyond3d
from the Q&A's:
Q: What API is supported?
Microsoft DirectX 9.0
Q: What data does it report?
Frames per second are reported to an HTML file at the end of the benchmark. The final numbers are not a score; it reports an average FPS, minimum FPS, and maximum FPS at a set resolution.
Q: What Vertex Shader version does the benchmark use?
Vertex Shader 2.0
Q: What Pixel Shader version does it use?
Pixel Shader 1.1
Q: Can you turn off AA and AF?
The benchmark uses Anisotropic filtering & antialiasing by default, as these are must have features in modern gaming and that is level of image quality we are seeking from Gun Metal. Anisotropic filtering cannot be turned off.
Q: How many codepaths are there?
All GPU's take the same DX9 codepath. If not, the benchmark will report the results as invalid (or simply just fail). It is a deterministic benchmark, so every frame will be rendered the same on each piece of hardware.
Q: Is it a good GPU benchmark?
Yes, it is GPU-limited and uses complex DX9 features.
Q: Is it a good CPU benchmark?
It is neither a good nor bad CPU benchmark, as the application is GPU limited.
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