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New NWN patch supports ATI Radeon w/Shiny water...

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  • New NWN patch supports ATI Radeon w/Shiny water...

    So when will it support Shiny water for the Parhelia owners? Not that I play the game much anymore (started playing GURPS again, why try to play a computer game that is a wannabe pen and paper game, when we can just play the pen and paper game?)

    I always hate it when games will support a feature on one video card rather than all of them, it reminds me of the atari/amiga/pc wars.

    Leech
    Wah! Wah!

    In a perfect world... spammers would get caught, go to jail, and share a cell with many men who have enlarged their penises, taken Viagra and are looking for a new relationship.

  • #2
    Those lazyass developers will probably never enable support for shiny water on the Parhelia.

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    • #3
      Re: New NWN patch supports ATI Radeon w/Shiny water...

      Originally posted by leech
      I always hate it when games will support a feature on one video card rather than all of them, it reminds me of the atari/amiga/pc wars.
      The problem is because there's no standard way of doing pixel shading in OpenGL 1.x. We need to wait for OpenGL 2.x for that.

      As such, each IHV has different API's for doing the same task which means the game devs have to code for each card specifically. As such, they need to get the final specifications for the custom OpenGL extension.

      That Quake offshoot on sourceforge (i forget it's name) wont be working on Parhelia because Matrox won't tell them how to interact with their fragment shader in OpenGL. So it may be that the extension Bioware needs to use isn't actually finalised by Matrox yet - or it just doesn't work in the driver so Matrox don't want anyone using it.

      So I wouldn't be so fast as to blame this one on BioWare.
      "I contend that we are both atheists. I just believe in one fewer god than you do. When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours." - Stephen Roberts

      µße®LørÐ - A legend in his underwear
      Member of For F*ck Sake UT clan
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      • #4
        Honestly, it could be either. How long did it take BioWare to release it with ATI's spec?

        And about Tenebrae, the Parhelia support is """done""". Any official release is going to wait until a new driver set appears, however, as there are a number of issues when used in conjunction with the public driver set (hardlocks being one of them). Still working on debugging it though, its just a little hard to debug a hardlock :P

        Don't dis DevRel - those guys kick just as much ass as the Tech Support staff.
        "And yet, after spending 20+ years trying to evolve the user interface into something better, what's the most powerful improvement Apple was able to make? They finally put a god damned shell back in." -jwz

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        • #5
          MURC Forums > Hardware > Matrox Gaming > New NWN patch supports ATI Radeon w/Shiny water...
          Meet Jasmine.
          flickr.com/photos/pace3000

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          • #6
            You haven't heard?

            Those pics that Amiga Blitter is posting are of the Matrox 9700-based solution. They managed to hack a modded G550 core onto the same board in order that we still get triplehead.

            DM says: Crunch with Matrox Users@ClimatePrediction.net

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            • #7
              Mater tua criceta fuit, et pater tuo redoluit bacarum sambucus.

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              • #8
                Originally posted by GNEP
                You haven't heard?

                Those pics that Amiga Blitter is posting are of the Matrox 9700-based solution. They managed to hack a modded G550 core onto the same board in order that we still get triplehead.

                Ok, that was pretty funny I needed a good laugh.

                Leech
                Wah! Wah!

                In a perfect world... spammers would get caught, go to jail, and share a cell with many men who have enlarged their penises, taken Viagra and are looking for a new relationship.

                Comment


                • #9
                  Damn their hides. Read here

                  Leech
                  Wah! Wah!

                  In a perfect world... spammers would get caught, go to jail, and share a cell with many men who have enlarged their penises, taken Viagra and are looking for a new relationship.

                  Comment


                  • #10
                    Well spoted leech

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                    • #11
                      some times i prefere to be left wondering than to hear the hard cold truth
                      The underlying fact of the essence of life is if you stand on your head everything becomes upsid edown

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                      • #12
                        My question is though... if some of the GL extensions for the ATI cards are supported on the Parhelia, would the one needed for Shiny water eventually have the possibility to make it into the list?

                        Leech
                        Wah! Wah!

                        In a perfect world... spammers would get caught, go to jail, and share a cell with many men who have enlarged their penises, taken Viagra and are looking for a new relationship.

                        Comment


                        • #13
                          Some of ATI's vertex shader extensions are supported on the Parhelia. the fragment shader extensions are almost entirely different.

                          If the ATI fragment shader code used less than 4 textures, it would take much less effort to port the ATI fragment shader code to the Parhelia's fragment shader extension than it would to port from the NVidia Register Combine extensions to the ATI fragment shader extensions.

                          It all depends on how its coded...
                          "And yet, after spending 20+ years trying to evolve the user interface into something better, what's the most powerful improvement Apple was able to make? They finally put a god damned shell back in." -jwz

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                          • #14
                            just a question would surround gaming work with shine water on at the same time
                            The underlying fact of the essence of life is if you stand on your head everything becomes upsid edown

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                            • #15
                              Why wouldn't it?

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