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disabling bi/trilinear filtering?

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  • disabling bi/trilinear filtering?

    OK, this is sort of weird question...

    Is it possible to disable in the drivers (or perhaps in the registry?) bilinear and trilinear filtering that the games will work flawlessly with bi/trilinear filtering (and acceleration) in their options enabled, but with the graphics card doing only point filtering?

    I'm using G400SH 16MB and winXP/win2k
    Last edited by Nowhere; 18 August 2002, 11:44.
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