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  • D3d gamma?

    After 30 games tested now I have one issue, in any d3d game I cann't adjust the gamma.

    I'm running the 226 Parhelia drivers, is there something in pdhf that I'm overlooking?
    Last edited by Edward; 5 July 2002, 14:38.
    P4 2,4@2,6 AsusP4T-533 C 512 mb PC 1066 Quantum Atlas 10KII SCSI ATI R9700

  • #2
    Does your driver CD include an app called "Coloreal"?
    If so, install it. This is the gamma control util for P. Once installed, it will be available through PD-HF.
    Core2 Duo E7500 2.93, Asus P5Q Pro Turbo, 4gig 1066 DDR2, 1gig Asus ENGTS250, SB X-Fi Gamer ,WD Caviar Black 1tb, Plextor PX-880SA, Dual Samsung 2494s

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    • #3
      Originally posted by Kruzin
      Does your driver CD include an app called "Coloreal"?
      If so, install it. This is the gamma control util for P. Once installed, it will be available through PD-HF.
      Thanx, I saw it on the CD, but skipped it first.
      P4 2,4@2,6 AsusP4T-533 C 512 mb PC 1066 Quantum Atlas 10KII SCSI ATI R9700

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      • #4
        Well installed it, but I don't see how to adjust gamma for a particulair game yet, and why are the gamma sliders in games not responding?
        P4 2,4@2,6 AsusP4T-533 C 512 mb PC 1066 Quantum Atlas 10KII SCSI ATI R9700

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        • #5
          Once you have it installed it should show up in you systray. Just double click on the icon, then click on Monitor Characterization, and then follow the steps. Once done it should work in all your games without any problems.

          Joel
          Libertarian is still the way to go if we truly want a real change.

          www.lp.org

          ******************************

          System Specs: AMD XP2000+ @1.68GHz(12.5x133), ASUS A7V133-C, 512MB PC133, Matrox Parhelia 128MB, SB Live! 5.1.
          OS: Windows XP Pro.
          Monitor: Cornerstone c1025 @ 1280x960 @85Hz.

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          • #6
            Well, I tried the Characterization and the 2d dekstop is ok and was ok, but what to do in games, every game has a different default color and brightness.

            Most off the times the d3d games are to dark.

            When is choose a pref setting it's too dark or too bright, the easiest way for me was always adjust gamma in the game itself.

            The strange thing is, that I can adjust the gamma slider in openGLgames without any problems...please tell me if it's possible to get the ingame sliders in d3d to work.
            Last edited by Edward; 5 July 2002, 16:49.
            P4 2,4@2,6 AsusP4T-533 C 512 mb PC 1066 Quantum Atlas 10KII SCSI ATI R9700

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            • #7
              Problem solved through the .228 drivers
              P4 2,4@2,6 AsusP4T-533 C 512 mb PC 1066 Quantum Atlas 10KII SCSI ATI R9700

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              • #8
                As the kids would say ... kewl!
                <TABLE BGCOLOR=Red><TR><TD><Font-weight="+1"><font COLOR=Black>The world just changed, Sep. 11, 2001</font></Font-weight></TR></TD></TABLE>

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