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Parhelia's LOD and anisoquality

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  • Parhelia's LOD and anisoquality

    After seeing some pictures I'm very dissapointed in the IQ of the Parhelia esspecially the LOD and aniso sharpness in both openGL and D3d, the GF4 owns the IQ crown in openGL and the R8500 in d3d, due a better LOD.

    I hope there is some tweaking possible in the drivers to archieve a better lod, because the Parhelia will not win the IQ race anymore with those settings...
    P4 2,4@2,6 AsusP4T-533 C 512 mb PC 1066 Quantum Atlas 10KII SCSI ATI R9700

  • #2
    hehe...LOD is software and be tweaked, noisy and bad filtering and general bad hi-res output can't be fixed with software.

    parhelia(and every other matrox) has excellent output because of the hardware on the card,,nvidia is can not fix something that is a hardware problem with a software tweak

    or are you waiting for nvidia to release 10 bit colour in there next drivers..hehe


    Put the two side by side then run a comparison...

    Comment


    • #3
      Lod and aniso can be set in software yes, but most companies don't change that after a while.

      At the moment I'm seeing a card that's way behind the R8500 en GF4Ti in both IQ and speed.
      P4 2,4@2,6 AsusP4T-533 C 512 mb PC 1066 Quantum Atlas 10KII SCSI ATI R9700

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      • #4
        I thought the gf4ti aniso, looked very noisy in those screenshots.
        This sig is a shameless atempt to make my post look bigger.

        Comment


        • #5
          Anisotropic filtering actually appears to be "broken" with current (beta) Parhelia drivers: only 2xAF is properly supported, even though Parhelia features 4x and 8x AF, too.

          We'll have to wait for comparable AF figures, apparently.

          ta,
          -Sascha.rb
          Visit www.3dcenter.de

          www.nggalai.com — it's not so much bad as it is an experience.

          Comment


          • #6
            read This thread page 3.

            there's an quote from the reviewer of 3dcenter.de telling that the current Parhelia drivers only allow Anisotropic 2x instead of 8x.

            see this shot of hardware.fr


            So any reviewers out there who tell you the GF4 has better anisofiltering obvious haven't seen/noticed the driverbug.
            PIII 1Ghz|AbitSa6R|512mb Kingston|Matrox Parhelia 512 Retail|80gb WD & 30gb IBM 75gxp|Diamond MX300 A3d 2.0|36xcdrom|6x32AopenDVD|Sony DRU500A|Intel Pro 10/100 S|IIyama Vision Master Pro 450 | Celly 300a@450 'server' powered by a G400MAX

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            • #7
              Originally posted by nggalai
              Anisotropic filtering actually appears to be "broken" with current (beta) Parhelia drivers: only 2xAF is properly supported, even though Parhelia features 4x and 8x AF, too.

              We'll have to wait for comparable AF figures, apparently.

              ta,
              -Sascha.rb
              Well at least, that's explaining it , I cann't wait to see in full action, this is supposed to be one of the sellingpoints of the card.
              P4 2,4@2,6 AsusP4T-533 C 512 mb PC 1066 Quantum Atlas 10KII SCSI ATI R9700

              Comment


              • #8
                Quote from Tech-Report review:

                The best sort of texture filtering we tend to see is anisotropic filtering. Unfortunately, with current drivers, the "most advanced texture filtering units" can't do better than 2X (16-sample) anisotropic filtering. I noticed this limitation and asked Matrox about it, and they confirmed to me that current drivers are limited to 2X aniso for performance reasons. The hardware can do 8X (64-sample) aniso, and Matrox is considering enabling that capability in future drivers.
                It seems it wasn't a driver bug, but a somehow wise
                decision, until the drivers provide more speed and
                then turn 8x AF on.
                Loose bits sink chips.

                Comment


                • #9
                  It seems it wasn't a driver bug, but a somehow wise
                  decision, until the drivers provide more speed and
                  then turn 8x AF on.
                  It's funny how you consider that a "wise" decision. I thought the Parhelia was all about image quality and not about speed.

                  FYI, when ATI did the same thing (lower image quality to increase speed) in the QuakeIII benchmarks, that wasn't called a wise decision but rather, "cheating."

                  -[Ch]amsalot

                  Comment


                  • #10
                    [Ch], the difference between Matrox and ATI in this case, is that ATI decided for you... So if you ran Q3 you'd get better results (FPS), but lower IQ...

                    With Matrox you choose between using aniso or not using aniso... Quite a difference... (Espescially since renaming quake.exe to quack.exe won't change performance at all....!)

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                    • #11
                      Nevertheless, Tech-Report's quoting Matrox ("they confirmed to me that current drivers are limited to 2X aniso for performance reasons. The hardware can do 8X (64-sample) aniso, and Matrox is considering enabling that capability in future drivers") just more or less killed all interest I had for this VGA. I am a sucker for texture quality, and should Matrox really have ommited AF > 2x due to performance reasons, this card simply is not for me.

                      Too bad. But only the future (and actual user reviews) will tell what comes of the Parhelia.

                      ta,
                      .rb
                      Last edited by nggalai; 25 June 2002, 10:41.
                      Visit www.3dcenter.de

                      www.nggalai.com — it's not so much bad as it is an experience.

                      Comment


                      • #12
                        Mr. Garibaldi,

                        You've been hangin' with the shadows too much. :P

                        True, I'm comparing yellow apples to red apples. The difference here, and look at it while you can because it's going away quick ('cpet for my saved copy of course), is that Matrox is FALSELY ADVERTISING 64x texture sampling with 16x asino.


                        Dual-textured pixels with 16-sample anisotropic filtering at comparable performance to dual-textured pixels with trilinear filtering on competing GPUs
                        Now, for anyone who has purchased Parhelia in detrimental reliance upon this statement, please let me know and I'll refer you to a really good class-action attorney I know :P

                        My guess is this thread, along with the web page at the above url, will disappear in the immediate future :P

                        -[Ch]amsalot

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                        • #13
                          If MAtrox can't even afford to solve the anisotropic driver bug, then I give up hope on them.

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                          • #14
                            "The hardware can do 8X (64-sample) aniso, and Matrox is considering enabling that capability in future drivers"

                            Notice they only wrote "consider".
                            I believe it was an attempt of Matrox to trick reviewers that their anisotropic filtering is as fast as competitors

                            Comment


                            • #15
                              [Ch]> Point taken!

                              but I'd be very surprised if Matrox didn't enable that option in the drivers quite soon...

                              And as for lurking in the shadows... Well, I got to attend something called RealLife quite a lot these days, so I don't have enough time to spend here in the sunshine

                              .02$

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