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KyroII hangs on Q3A--"Q_strncpyz: NULL src"

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  • KyroII hangs on Q3A--"Q_strncpyz: NULL src"

    I'm having problems getting Q3A to run on my loaner Hercules 3D Prophet 4500 KyroII card. I've updated to the latest drivers and am using the 1.29 version of Q3A (I'll try 1.30 now ...). This is running under W2KAS. It eventually stops with the strncpy error and I noticed DirectInput failed as well. I've tried launching from various desktop settings including 6x4x16. Any suggestions?

    Code:
    ----------------------
    4057 files in pk3 files
    execing default.cfg
    couldn't exec q3config.cfg
    couldn't exec autoexec.cfg
    Hunk_Clear: reset the hunk ok
    ...detecting CPU, found Intel Pentium III
    
    ------- Input Initialization -------
    Initializing DirectInput...
    iDirectInputCreate failed
    Falling back to Win32 mouse support...
    Joystick is not active.
    ------------------------------------
    ----- Client Initialization -----
    ----- Initializing Renderer ----
    -------------------------------
    ----- Client Initialization Complete -----
    ----- R_Init -----
    Initializing OpenGL subsystem
    ...initializing QGL
    ...calling LoadLibrary( 'D:\WINNT\System32\opengl32.dll' ): succeeded
    ...setting mode 3: 640 480 FS
    ...using desktop display depth of 32
    ...calling CDS: ok
    ...registered window class
    ...created window@0,0 (640x480)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...GLW_ChoosePFD( 32, 24, 8 )
    ...50 PFDs found
    ...hardware acceleration found
    ...PIXELFORMAT 12 selected
    ...creating GL context: failed
    ...failed hard
    ...restoring display settings
    ...WARNING: could not set the given mode (3)
    ...setting mode 3: 640 480 FS
    ...using colorsbits of 16
    ...calling CDS: ok
    ...created window@0,0 (640x480)
    Initializing OpenGL driver
    ----- CL_Shutdown -----
    RE_Shutdown( 1 )
    Shutting down OpenGL subsystem
    ...wglMakeCurrent( NULL, NULL ): failed
    ...releasing DC: failed
    ...destroying window
    ...resetting display
    ...shutting down QGL
    ...unloading OpenGL DLL
    -----------------------
    Q_strncpyz: NULL src
    <TABLE BGCOLOR=Red><TR><TD><Font-weight="+1"><font COLOR=Black>The world just changed, Sep. 11, 2001</font></Font-weight></TR></TD></TABLE>

  • #2
    Q3A 1.30 aborts in the same way ... only difference is DirectInput error: "Couldn't set DI coop level". 1.29 worked fine on my Max.
    <TABLE BGCOLOR=Red><TR><TD><Font-weight="+1"><font COLOR=Black>The world just changed, Sep. 11, 2001</font></Font-weight></TR></TD></TABLE>

    Comment


    • #3
      don't know if this will be of any help!

      Comment


      • #4
        Thanks for trying but no, that didn't help. I created a q3config.cfg file with one line, set cg_switch "non-null", but I got the same error. I don't see that variable documented anywhere. I've been testing with no autoexec or q3config .cfg files (after my customized one failed). I'm not running any mods.
        <TABLE BGCOLOR=Red><TR><TD><Font-weight="+1"><font COLOR=Black>The world just changed, Sep. 11, 2001</font></Font-weight></TR></TD></TABLE>

        Comment


        • #5
          this may sound daft, but I solved this problem buy installing a newer copy of directX, I think i was using the original one that came with win98. might be worth trying.

          C
          You wanna piece of me? here, *crunch*, o.k. not _that_ bit.

          Comment


          • #6
            DX

            I'm using DX 8.0a under W2KAS. I'll try W2KP and Win98 when I get a chance.
            <TABLE BGCOLOR=Red><TR><TD><Font-weight="+1"><font COLOR=Black>The world just changed, Sep. 11, 2001</font></Font-weight></TR></TD></TABLE>

            Comment

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