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Games are *too* fast...?

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  • Games are *too* fast...?

    This only happens in Windows 2000. When I play a (fullscreen) DirectX/OpenGL game, it runs too fast. No, I don't mean high fps, but some clock seems to be inaccurate so that if I e.g. run the character really runs; fps' are about 10-15. If I play that game in Windows 98 with the same computer, no such problems occur. Such games are like
    • Half-Life
    • Serious Sam
    • Star Wars Racer
    • Gabriel Knight 3
    • Unreal Tournament

    Oddly enough Quakes don't mind at all: Q2 and Q3Arena run well in both OS's. There are no problems if the game doesn't use 3D hardware or (for some games) if they are ran in windowed mode. What is causing this? I've installed W2K SP1 and SP2, didn't help. It gets annoying if I have to boot to other OS every time I want to play a bit and then boot back to the one I use for work/studying.
    Hey, maybe you and I could... you know... [SLAP] Agh!

  • #2
    My hardware

    Yes, I forgot to write down my hardware config.

    AMD K6-2/500
    256 PC-100 RAM
    MS-5169 (ALi Aladdin V)
    Matrox Millenium G450 DH AGP DDR 32 MB
    HP 9110i
    SB64PCI

    ('is enough?)
    Hey, maybe you and I could... you know... [SLAP] Agh!

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    • #3
      are you using DX8 ?? It was supposed to make win2k be on par with 98 for gaming.
      AMD XP2100+, 512megs DDR333, ATI Radeon 8500, some other stuff.

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      • #4
        Yes, I do but if I remember correctly this problem existed even with DX7. I tried Half-Life right after I last had (re)installed W2K.
        Hey, maybe you and I could... you know... [SLAP] Agh!

        Comment

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