OK I guess I just want to see if anyone else is getting these problems which is why I'll be posting this to the General Hardware forum aswell although it is really a rant. I sent this to Diamond technical support and want to see what you guys think. It is by no means articulate (wonder how that's spelt).
Computer Specs:
P3 500
64MB PC100 RAM
48x AOpen CD-ROM
Asus P3B-F
Matrox G400 MAX
Generic Floppy
Logitech keyboard yadda yadda yadda
Soundboard ID: 4000
Release Version 1.02
Ok here goes, first off I'm using final edition WinME, if you don't yet support it please let me know, I can be patient.
I installed my retail MX400, all went well, I was quite impressed with how simply it worked, I played an MP3, I was quite impressed I then heard another sound, I think it was an ICQ message or something, I don't know what the feeling was, a sickness almost, when I realized the MP3 volume went higher for a second then back to normal after the ICQ wave had stopped playing. And this continued with every windows sound or anything played. I heard the Canyon3D had problems with this sort of thing in the beginning, I thought by now the issue would've been fixed, I got the latest drivers and installed them, things went well, I still have that problem though. Anyway moving along, I opened up my fav. game of the time. Unreal Tournament, things went well, very well the first map I played was an Assault map call Guardia, I was in spectator mode as you are when you first start and there was a waterfall sound coming from somewhere in fron of me, I had 4 speakers plugged in, "flew" around the source and was amazed at how well it the sound moved around me, I thought now I'm glad I bought this sound card so I started playing, the sound was to put it bluntly very screwed, I don't know why but whenever I fired weapons I could bearly hear them, the only things I could hear were peope that were right next to me, if this is that HRTF or whatever crap then it sucks cos I couldn't hear a weapon in my hand properly, how close does it have to be, the only weapon that was loud was the eightball (rocket launcher) it would load up the rockets then fire them and I would hear them fire for half a second or so very loudly which was cool then they went quiet. So I opened up Counter-Strike, I went to Audio and selected both A3D and EAX, I then joined a server which was playing Estate, all I could hear around the entire map was a damn cricket, aswell as the occasional proper sound like gunfire that I couldn't see. I tried Team Fortress 1.5 and I could hear sound again from guns that I couldn't see, I'm guessing and this is only a guess that people in other areas of the map were firing their weapons and HRTF or whatever was stuffing up and playing them loudly near me. Now for some reason whenever I try to use the Audio InControl tools I double click on the little musical note icon in the system tray and nothing happens, I can no longer right-click on the icon and click on about monster sound which I could do before ie. it freezes and I have to end task on it meaning I now have no control over whether or not I'm using 2 or 4 speakers etc. not that I get much control using this thing, I would really like to disable this Senaura thing, the sound of the Sensaura being detected and that little image makes me cringe when I try out the latest game demo or anygame with any effects because I know I will not be able to hear the audio properly, for instance I started playing the recently released demo of Deus Ex the Sensaura took over and all I could hear was music and every now and then some very very crackly effects, whent he tutorial dude spoke I heard some crackles and could just barely understand him and occasionally I heard what sounded like footsteps. Are these issues going to be addressed or is it just me? I feel that if this is the way Diamond products are headed I'll have to stop buying them, and indeed warn my friends and colleagues (who come to me quite often to talk about hardware) away from all Diamond products.
okie doke that's all
Computer Specs:
P3 500
64MB PC100 RAM
48x AOpen CD-ROM
Asus P3B-F
Matrox G400 MAX
Generic Floppy
Logitech keyboard yadda yadda yadda
Soundboard ID: 4000
Release Version 1.02
Ok here goes, first off I'm using final edition WinME, if you don't yet support it please let me know, I can be patient.
I installed my retail MX400, all went well, I was quite impressed with how simply it worked, I played an MP3, I was quite impressed I then heard another sound, I think it was an ICQ message or something, I don't know what the feeling was, a sickness almost, when I realized the MP3 volume went higher for a second then back to normal after the ICQ wave had stopped playing. And this continued with every windows sound or anything played. I heard the Canyon3D had problems with this sort of thing in the beginning, I thought by now the issue would've been fixed, I got the latest drivers and installed them, things went well, I still have that problem though. Anyway moving along, I opened up my fav. game of the time. Unreal Tournament, things went well, very well the first map I played was an Assault map call Guardia, I was in spectator mode as you are when you first start and there was a waterfall sound coming from somewhere in fron of me, I had 4 speakers plugged in, "flew" around the source and was amazed at how well it the sound moved around me, I thought now I'm glad I bought this sound card so I started playing, the sound was to put it bluntly very screwed, I don't know why but whenever I fired weapons I could bearly hear them, the only things I could hear were peope that were right next to me, if this is that HRTF or whatever crap then it sucks cos I couldn't hear a weapon in my hand properly, how close does it have to be, the only weapon that was loud was the eightball (rocket launcher) it would load up the rockets then fire them and I would hear them fire for half a second or so very loudly which was cool then they went quiet. So I opened up Counter-Strike, I went to Audio and selected both A3D and EAX, I then joined a server which was playing Estate, all I could hear around the entire map was a damn cricket, aswell as the occasional proper sound like gunfire that I couldn't see. I tried Team Fortress 1.5 and I could hear sound again from guns that I couldn't see, I'm guessing and this is only a guess that people in other areas of the map were firing their weapons and HRTF or whatever was stuffing up and playing them loudly near me. Now for some reason whenever I try to use the Audio InControl tools I double click on the little musical note icon in the system tray and nothing happens, I can no longer right-click on the icon and click on about monster sound which I could do before ie. it freezes and I have to end task on it meaning I now have no control over whether or not I'm using 2 or 4 speakers etc. not that I get much control using this thing, I would really like to disable this Senaura thing, the sound of the Sensaura being detected and that little image makes me cringe when I try out the latest game demo or anygame with any effects because I know I will not be able to hear the audio properly, for instance I started playing the recently released demo of Deus Ex the Sensaura took over and all I could hear was music and every now and then some very very crackly effects, whent he tutorial dude spoke I heard some crackles and could just barely understand him and occasionally I heard what sounded like footsteps. Are these issues going to be addressed or is it just me? I feel that if this is the way Diamond products are headed I'll have to stop buying them, and indeed warn my friends and colleagues (who come to me quite often to talk about hardware) away from all Diamond products.
okie doke that's all
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