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View Full Version : Matrox Team, please try implementing this...



Drizzt
16th January 2001, 12:05
I'd like to see a sort of FSAA, in this way:

Let's say I'm playing a game at 800*600.
After the card has finished rendering the scene on to the internal buffer, just before sending it to the ramdac, it is used for texturing an 800*600 surface using filtering (linear, bilinear).


Is it possible to do?

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Italian Guy, Bad English

D'ya want an Italian version?