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Vsync under OpenGL & Windows?

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  • Vsync under OpenGL & Windows?

    Does anyone know of a way to enable Vsync under Windows desktop and OpenGL when using
    a Matrox G400? I can change its status under DirectX using the Matrox
    overclocking utility, but Kingpin is definitely un-synchronised (regardless
    of in-game setting to the contrary) and I think Windows is too, because the
    'curves' screen saver shows classic tearing.
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