View Full Version : Vsync under OpenGL & Windows?

14th October 1999, 11:51
Does anyone know of a way to enable Vsync under Windows desktop and OpenGL when using
a Matrox G400? I can change its status under DirectX using the Matrox
overclocking utility, but Kingpin is definitely un-synchronised (regardless
of in-game setting to the contrary) and I think Windows is too, because the
'curves' screen saver shows classic tearing.