Announcement

Collapse
No announcement yet.

Texture Filtering..???

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Texture Filtering..???

    what kind of filtering is :

    Linear-Mipmap-Linear ?

    Linear-Mipmap-Nearest ?

    I assume that 1. is TRILINEAR & the other is Bilinear but Im not sure ..

    thanks !
    PIII650@806(fsb@124),ASUS P3B-F,128mb,Matrox Mill-G400 32SH,SB.Live!vlue ,IntelliMouse Explorer

  • #2
    your assumption is right

    Comment


    • #3
      Thanks a lot dZeus!!!!!!!!!!!!!!!!!
      PIII650@806(fsb@124),ASUS P3B-F,128mb,Matrox Mill-G400 32SH,SB.Live!vlue ,IntelliMouse Explorer

      Comment


      • #4
        The linear produces cleaner results than nearest, so linear-mipmap-linear is probably trilinear filtering.

        Pics under the 'Texture Mode' section. Useful page, also.

        Comment


        • #5
          Thanks!..CollegeManMan..great link still its best for HL players but I get the point..

          I asked because this kind of texturing is offerd by RougeSpear Rainbow6 so I wasnt sure about the best visual texturing wich is TRILINEAR stil it takes some performance hit with my G400 but its best with my other card Gforce2MXddr..(dont flame me please I still LOVE MATROX...& this FORUM wich is the best on the whole WORLD)

          HAPPY Xmas to ALL of you guys & girls(if some)...
          PIII650@806(fsb@124),ASUS P3B-F,128mb,Matrox Mill-G400 32SH,SB.Live!vlue ,IntelliMouse Explorer

          Comment

          Working...
          X