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Win2k Quake2 & 3 - Possible Fix!

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  • Win2k Quake2 & 3 - Possible Fix!

    I'm not sure about the percentage of you who have PIII/K7, and are running a dual boot system of Win2k and Win9x, but it sound like there might be a few. Sometimes the obvious is not so obvious, and that's what happend to me.
    *** When you guys are running Quake2 and Quake3 Demo Test, MAKE SURE YOU DELETE THE OPENGL32.DLL (TurboGL driver) from the games you are running! Otherwise, you'll lock up the system!!!

    I was so upset when my Quake 2 didn't run, and couldn't figure out why, until I remembered that the TurboGL file was still in there!

    So, spare yourselves the headache, and rename the mofo!

    Larry



  • #2
    Thanx for the input...but game posts really belong in the Matrox Games forum...
    Core2 Duo E7500 2.93, Asus P5Q Pro Turbo, 4gig 1066 DDR2, 1gig Asus ENGTS250, SB X-Fi Gamer ,WD Caviar Black 1tb, Plextor PX-880SA, Dual Samsung 2494s

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