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G400 MAX in Guyversville!

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  • G400 MAX in Guyversville!

    Well folks, interesting, very, very interesting.

    #1 - G400 MAX went in without a hitch.
    #2 - Updated BIOS, updated drivers.
    #3 - Checked AGP - Running AGP 2X (without forcing it) - 89Mhz AGP x 2 - 178Mhz... Woo Hoo!
    #4 - Expendable - Works Great
    #5 - AVP - Works Great
    #6 - 3DMark99Max - Rocks - Here's some scores...

    800x600 16Bit

    3DMark Result : 6,079 3DMarks
    Synthetic CPU 3D Speed : 9,558 CPU 3DMarks
    Rasterizer Score : 2,585 3DRasterMarks
    Game 1 - Race: 64.6 FPS
    Game 2 - First Person: 57.4 FPS
    Fill Rate : 248.6 MTexels/s
    Fill Rate With Multi-Texturing : 248.8 MTexels/s
    2MB Texture Rendering Speed: 367.0 FPS
    4MB Texture Rendering Speed: 294.3 FPS
    8MB Texture Rendering Speed: 203.5 FPS
    16MB Texture Rendering Speed: 153.6 FPS
    32MB Texture Rendering Speed: 104.1 FPS
    Bump Mapping Emboss, 3-pass: 114.0 FPS
    Bump Mapping Emboss, 2-pass: 149.0 FPS
    Bump Mapping Emboss, 1-pass: 270.0 FPS
    Point Sample Texture Filtering Speed: 112.7 %
    Bilinear Texture Filtering Speed: 100.0 %
    Trilinear Texture Filtering Speed: 72.2 %
    Anisotropic Texture Filtering Speed: Not Supported
    6 Pixel/individual: 2,516.3 KPolygons/s
    6 Pixel/strips: 3,624.3 KPolygons/s
    25 Pixel/individual: 2,153.9 KPolygons/s
    25 Pixel/strips: 2,262.2 KPolygons/s
    50 Pixel/individual: 1,381.3 KPolygons/s
    50 Pixel/strips: 1,478.4 KPolygons/s
    250 Pixel/individual: 516.1 KPolygons/s
    250 Pixel/strips: 555.9 KPolygons/s
    1000 Pixel/individual: 174.7 KPolygons/s
    1000 Pixel/strips: 191.6 KPolygons/s

    1024x768 16 Bit

    3DMark Result : 5,763 3DMarks
    Synthetic CPU 3D Speed : 9,463 CPU 3DMarks
    Rasterizer Score : 2,501 3DRasterMarks
    Game 1 - Race: 60.8 FPS
    Game 2 - First Person: 54.8 FPS
    Fill Rate : 257.3 MTexels/s
    Fill Rate With Multi-Texturing : 256.9 MTexels/s
    2MB Texture Rendering Speed: 273.9 FPS
    4MB Texture Rendering Speed: 221.4 FPS
    8MB Texture Rendering Speed: 151.6 FPS
    16MB Texture Rendering Speed: 117.2 FPS
    32MB Texture Rendering Speed: 71.6 FPS
    Bump Mapping Emboss, 3-pass: 86.3 FPS
    Bump Mapping Emboss, 2-pass: 113.0 FPS
    Bump Mapping Emboss, 1-pass: 206.7 FPS
    Point Sample Texture Filtering Speed: 112.1 %
    Bilinear Texture Filtering Speed: 100.0 %
    Trilinear Texture Filtering Speed: 76.9 %
    Anisotropic Texture Filtering Speed: Not Supported
    6 Pixel/individual: 2,515.2 KPolygons/s
    6 Pixel/strips: 3,636.8 KPolygons/s
    25 Pixel/individual: 2,133.8 KPolygons/s
    25 Pixel/strips: 2,183.1 KPolygons/s
    50 Pixel/individual: 1,380.1 KPolygons/s
    50 Pixel/strips: 1,441.0 KPolygons/s
    250 Pixel/individual: 549.4 KPolygons/s
    250 Pixel/strips: 574.7 KPolygons/s
    1000 Pixel/individual: 182.2 KPolygons/s
    1000 Pixel/strips: 195.3 KPolygons/s

    1024x768 32Bit

    3DMark Result : 4,399 3DMarks
    Synthetic CPU 3D Speed : 9,509 CPU 3DMarks
    Rasterizer Score : 1,721 3DRasterMarks
    Game 1 - Race: 41.4 FPS
    Game 2 - First Person: 46.9 FPS
    Fill Rate : 155.9 MTexels/s
    Fill Rate With Multi-Texturing : 185.4 MTexels/s
    2MB Texture Rendering Speed: 192.6 FPS
    4MB Texture Rendering Speed: 139.0 FPS
    8MB Texture Rendering Speed: 118.4 FPS
    16MB Texture Rendering Speed: 90.2 FPS
    32MB Texture Rendering Speed: 54.8 FPS
    Bump Mapping Emboss, 3-pass: 42.6 FPS
    Bump Mapping Emboss, 2-pass: 61.1 FPS
    Bump Mapping Emboss, 1-pass: 126.8 FPS
    Point Sample Texture Filtering Speed: 116.2 %
    Bilinear Texture Filtering Speed: 100.0 %
    Trilinear Texture Filtering Speed: 72.6 %
    Anisotropic Texture Filtering Speed: Not Supported
    6 Pixel/individual: 2,499.5 KPolygons/s
    6 Pixel/strips: 3,474.5 KPolygons/s
    25 Pixel/individual: 1,163.3 KPolygons/s
    25 Pixel/strips: 1,195.4 KPolygons/s
    50 Pixel/individual: 770.7 KPolygons/s
    50 Pixel/strips: 801.4 KPolygons/s
    250 Pixel/individual: 279.7 KPolygons/s
    250 Pixel/strips: 294.1 KPolygons/s
    1000 Pixel/individual: 93.8 KPolygons/s
    1000 Pixel/strips: 97.5 KPolygons/s

    All with VSYNC enabled, default refresh, No OC'ing of the video card!

    Guyv


    ------------------
    ABit BE6, PIII-450 OC'd 600Mhz. 128MB PC133HSDRAM, 2.0V, 39C, Matrox Millenium G400 MAX, Adaptec 2940UW, Seagate Cheetah 9.1GB, Quantum 4.5GB, Kenwood 52X TrueX, Mitsumi 3XDVD, Sony SDT-5010 4MM DAT, Toshiba 32X SCSI CD, Iomega 100MB Zip ATAPI, 1.44MB 3.5" Floppy, 3Com/USR 56K Voice Faxmodem Pro, HP DeskJet 895CXi, Pioneer VSX-3700S Dolby Surround Receiver, Design Accoustics 3-way fronts, Pioneer Surrounds, Logitech Marble
    Gaming Rig.

    - Gigabyte GA-7N400-Pro
    - AMD Athlon 3200+ XP
    - 1.5GB Dual Channel DDR 433Mhz SDRAM
    - 6.1 Digital Audio
    - Gigabit Lan (Linksys 1032)
    - 4 x 120GB SATA Drives, RAID 0+1 (Striped/Mirrored)
    - Sony DRU-500A DVD/+/-/R/RW
    - Creative 8x DVD-ROM
    - LS120 IDE Floppy
    - Zip 100 IDE
    - PNY Ultra 5900 (256MB)
    - NEC FE950
    - DTT2500 Cambridge Soundworks

  • #2
    Smokin'


    [This message has been edited by Kruzin (edited 09-08-1999).]
    Core2 Duo E7500 2.93, Asus P5Q Pro Turbo, 4gig 1066 DDR2, 1gig Asus ENGTS250, SB X-Fi Gamer ,WD Caviar Black 1tb, Plextor PX-880SA, Dual Samsung 2494s

    Comment


    • #3
      wow
      glad to hear from u man
      happy gamin then


      ------------------
      Giga Byte 6BXE, celeron300A@450, 128 Ram
      G200 8M SD, driver 5.13, Bios 1.6
      GigaByte 6BXC, celeron300A@450, 128 Ram, G200 8M SD

      Comment


      • #4
        Nice job, Guyver!!!!! That's a hell of a system you put together

        Paul
        "Never interfere with the enemy when he is in the process of destroying himself"

        Comment


        • #5
          Awesome, Guyver.. congrats! Hope it keeps working well for you. Any problems with the AGP with the bus running that fast?

          ------------------
          Kind Regards,

          KvH

          Comment


          • #6
            Time to OC that puppy then... my "AlmostMAX" (5 ns ram vanilla)is up to 307.8 SCLK so far, although I haven't really pushed it yet. Your real max should go way higher.
            Lady, people aren't chocolates. Do you know what they are mostly? Bastards. Bastard coated bastards with bastard filling. But I don't find them half as annoying as I find naive, bubble-headed optimists who walk around vomiting sunshine. -- Dr. Perry Cox

            Comment


            • #7
              Thats Jammin' Dude!

              These are the post that more people need to make...where are all the posts of the proud owners of their G400's? I am sure one of em! .

              ------------------
              CoolBreeze aka KAST
              P3 500(not overclocked)
              128 MB PC100 SDRAM
              SE440BX-2 Motherboard by Intel
              Seagate 8.4 gig HDD
              Diamond MX300 Sound Card
              AOpen 40x CD ROM
              Ethernet 32 bit PCI Card
              Motorola Cable Modem
              Matrox G400 32 OEM Single Head @150
              17" CRT Monitor
              Altec Lansing 2 Speakers and Sub

              ----CoolBreeze aka KAST----

              Comment


              • #8
                Good ole UPS lost my max, should have arrived today, no one seems to know where it is. This is frustrating.
                PIII 700@960, Asus CUSL2, Adaptec 29160, 2x Seagate Barracuda 18.2GB, SB LIve!, 3COM 3C905TX, 256MB Muskin Rev. 2 PC133 at 2-2-2, G400MAX soon the be replaced with ?.

                Comment


                • #9
                  The MAX is in and the power is on, burn baby burn... It's a G-inferno!
                  P3@600 | Abit BH6 V1.01 NV | 256MB PC133 | G400MAX (EU,AGP2X) | Quantum Atlas 10K | Hitachi CDR-8330 | Diamond FirePort 40 | 3c905B-TX | TB Montego A3D(1) | IntelliMouse Explorer | Iiyama VisionMaster Pro 17 | Win2K/NT4

                  Comment


                  • #10
                    Disable Duty Cycle Correction! My PLL maxes out at 430, I'm sure you can do better than 320! Yes, quite sure...
                    P3@600 | Abit BH6 V1.01 NV | 256MB PC133 | G400MAX (EU,AGP2X) | Quantum Atlas 10K | Hitachi CDR-8330 | Diamond FirePort 40 | 3c905B-TX | TB Montego A3D(1) | IntelliMouse Explorer | Iiyama VisionMaster Pro 17 | Win2K/NT4

                    Comment


                    • #11
                      430? Holy flying electrons batman.
                      Lady, people aren't chocolates. Do you know what they are mostly? Bastards. Bastard coated bastards with bastard filling. But I don't find them half as annoying as I find naive, bubble-headed optimists who walk around vomiting sunshine. -- Dr. Perry Cox

                      Comment


                      • #12
                        Whoa, hold it right there! My PLL (the PLL component) maxes out at 430, but it's not like I'm overclocking with PLL@430 using 2.0/1.5/2.0 divisors...
                        P3@600 | Abit BH6 V1.01 NV | 256MB PC133 | G400MAX (EU,AGP2X) | Quantum Atlas 10K | Hitachi CDR-8330 | Diamond FirePort 40 | 3c905B-TX | TB Montego A3D(1) | IntelliMouse Explorer | Iiyama VisionMaster Pro 17 | Win2K/NT4

                        Comment


                        • #13
                          Nice system Guyver

                          I'll miss your original signature


                          ------------------
                          aka Chris H

                          Abit BE6, Celeron 300A@450MHz, 128MB PC100 RAM, G400 32MB DH, SBLive! Value, IBM 22GB ATA/66 HDD, and so on...


                          Comment


                          • #14
                            WOW !!! what high scores ! I have a p3-500@575 and a G400 @ 150/200 and I get:
                            3DMark score: 5776
                            3DMarkCPU socre: 8994

                            how is ur scores so high ??? and does anyone have any idea why I can't go up to 600Mhz ??? I am sure it's the L2 cache coz with it disabled I can, But I saw other users who got 620mhz too... I didn't open the cpu case but someone told me that there some cache types (like mitsubishi) that can't o/c well. Is that right ???

                            Comment


                            • #15
                              How does 3DMark calc the 3DMark result ?!?! I surpass u in ALL the test scores except in 3DMarkCPU and I get lower result ??!? why is that in all the test I get better fps !

                              Comment

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