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G400 @ G400MAX settings HC -O/C

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  • G400 @ G400MAX settings HC -O/C

    I made this TEST only for demonstrating G400 32 mb SingleHed @ G400MAX setiings witch mean GraphicCLK@150 and MEMCLK@200...useing only SOFTWARE TOOLS : SoftFSB & MGATWEAK beta 009 .

    Useing SOFTFSB I was able to OC my Standard PIII464(I default use hardware (jumped) 103FSB) @ 504 useing FSB settings 112

    I made about 10 runs to see if it is STABILE...and it is..NO CRASHING,SNOW or STRIPS/DOTS...but I will not USE IT or RECOMANDE IT for REGULAR or ALLDAY SETTINGS

    Her are the results in 16 bit & 16 bit zbf @124x768...so comparable eaven with VOODOO systems..


    3DMark Project:
    3DMark Build Version: 200
    Date: 1999.08.08
    Time: 16:30:00
    Project Name:G400 TESTS 16bit ALL
    Comments: Matrox Mill-G400 32mb SingleHed
    driver: P.Desk 5.13
    BIOS:1.5-22
    DX:6.1
    default settings
    Vsynch= ON


    Project Settings (Template):
    Rendering Platform: Internal (Matrox Millennium G400 - English)
    Resolution: 1024*768
    Color Depth: 16-bit Color
    CPU Optimization: Intel(r) Pentium(r) III
    Z-Buffer: 16-bit
    Frame Buffer: Triple buffering
    Refresh Rate: 83 Hz
    Looping: Disabled
    Texture Format: 16-bit, 4444 RGBA
    Run Tests: Once
    Title Screen: Shown

    Test Results:
    3DMark Result : 4.624 3DMarks
    Synthetic CPU 3D Speed : 7.284 CPU 3DMarks
    Rasterizer Score : 2.086 3DRasterMarks
    Game 1 - Race: 50,2 FPS
    Game 2 - First Person: 42,9 FPS
    Fill Rate : 214,6 MTexels/s
    Fill Rate With Multi-Texturing : 215,9 MTexels/s
    2MB Texture Rendering Speed: 226,8 FPS
    4MB Texture Rendering Speed: 181,0 FPS
    8MB Texture Rendering Speed: 123,3 FPS
    16MB Texture Rendering Speed: 96,0 FPS
    32MB Texture Rendering Speed: 58,1 FPS
    Bump Mapping Emboss, 3-pass: 72,4 FPS
    Bump Mapping Emboss, 2-pass: 94,8 FPS
    Bump Mapping Emboss, 1-pass: 171,1 FPS
    Point Sample Texture Filtering Speed: 111,1 %
    Bilinear Texture Filtering Speed: 100,0 %
    Trilinear Texture Filtering Speed: 73,6 %
    Anisotropic Texture Filtering Speed: Not Supported
    6 Pixel/individual: 1.925,5 KPolygons/s
    6 Pixel/strips: 3.034,8 KPolygons/s
    25 Pixel/individual: 1.844,9 KPolygons/s
    25 Pixel/strips: 1.897,6 KPolygons/s
    50 Pixel/individual: 1.163,4 KPolygons/s
    50 Pixel/strips: 1.210,9 KPolygons/s
    250 Pixel/individual: 458,1 KPolygons/s
    250 Pixel/strips: 478,1 KPolygons/s
    1000 Pixel/individual: 152,9 KPolygons/s
    1000 Pixel/strips: 163,6 KPolygons/s

    System:
    Windows Version: Windows 4 , Build 1998
    DirectX Version: 4.06.02.0436
    Bios Version: Award Modular BIOS v4.51PG
    Bios Date: 05/10/99
    Total Physical Memory: 128 MB
    Free Physical Memory: 52 MB

    Processor:
    Processor Type: Intel Pentium III
    Processor Speed: 466 MHz
    Processor Caps: MMX SSE
    L1 Cache Size: 32 KB
    L2 Cache Size: 512 KB

    Desktop:
    2D Display Adapter Name: Matrox Millennium G400 - English
    2D Display Adapter Driver Date: 7-16-1999
    Monitor Name: Plug and Play Monitor
    Monitor Driver Date: 5-11-1998
    Desktop Resolution: 1024*768
    Desktop Color Depth: 16-Bit Color

    3D Accelerator:
    Name: Matrox Millennium G400 - English
    Driver Name: G400DD32.DLL
    Driver Version: 4.11.01.1130
    Total Video Memory On Card: 32.698 KB
    Total Texture Memory: 85.434 KB
    Bus: AGP

    Supported Features:
    16-bit Rendering
    32-bit Rendering
    Point Sampling
    Point Sampling With Mip-Mapping
    Bilinear Filtering
    Bilinear Filtering With Mip-Mapping
    Trilinear Filtering
    Specular Gouraud Shading
    Vertex Fox
    Table Fog
    W-Fog
    Sub-Pixel Accuracy
    Alpha Blending
    Addivitive Alpha Blending
    Multiplicative Alpha Blending
    Vertex Alpha Blending
    Vertex And Texture Alpha Blending

    Supported 3D Display Modes:
    320*200, 16bit color
    320*240, 16bit color
    320*400, 16bit color
    400*300, 16bit color
    512*384, 16bit color
    640*400, 16bit color
    640*480, 16bit color
    800*600, 16bit color
    1024*768, 16bit color
    1152*864, 16bit color
    1280*1024, 16bit color
    1600*1200, 16bit color
    320*200, 32bit color
    320*240, 32bit color
    320*400, 32bit color
    400*300, 32bit color
    512*384, 32bit color
    640*400, 32bit color
    640*480, 32bit color
    800*600, 32bit color
    1024*768, 32bit color
    1152*864, 32bit color
    1280*1024, 32bit color
    1600*1200, 32bit color

    Supported Texture Formats:
    16-bit, 565 RGB
    16-bit, 4444 RGBA
    16-bit, 5551 RGBA
    15-bit, 555 RGB
    32-bit, 8888 RGBA
    24-bit, 888 RGB

    This was a regular settings TEST with VSYNC ON & NO O/C tools used...

    Here come the G400MAXstettings useing O/C tools SOFFSB & MGATWEAK


    3DMark Project:
    3DMark Build Version: 200
    Date: 1999.08.11
    Time: 08:48:45
    Project Name:G400 HC OC MAXsettings
    Comments: PIII@450@504

    G400 GCLK 150

    Vsync OFF

    32bit zbf OFF

    OC tools : SoftFSB,MGATWEAKbeta009

    !!!! These Settings are for TEST PURPUSE ONLY!!!!

    test runs STABILE

    I will not use those setings as my REGULAR setting It is STABILE but should demonstrate the MAXIMUM OC on my PC & simulate the G400 GLCK@150 MEM@200 like G400MAX...

    !!!! DO NOT O/C your PC or G400 because it could DAMAGING system !!!!!!!!

    Project Settings (Template):
    Rendering Platform: Internal (Matrox Millennium G400 - English)
    Resolution: 1024*768
    Color Depth: 16-bit Color
    CPU Optimization: Intel(r) Pentium(r) III
    Z-Buffer: 16-bit
    Frame Buffer: Triple buffering
    Refresh Rate: VSync Off
    Looping: Disabled
    Texture Format: 16-bit, 4444 RGBA
    Run Tests: Once
    Title Screen: Shown

    Test Results:
    3DMark Result : 5.151 3DMarks
    Synthetic CPU 3D Speed : 7.973 CPU 3DMarks
    Rasterizer Score : 2.505 3DRasterMarks
    Game 1 - Race: 56,5 FPS
    Game 2 - First Person: 47,4 FPS
    Fill Rate : 256,5 MTexels/s
    Fill Rate With Multi-Texturing : 257,6 MTexels/s
    2MB Texture Rendering Speed: 288,7 FPS
    4MB Texture Rendering Speed: 227,2 FPS
    8MB Texture Rendering Speed: 153,0 FPS
    16MB Texture Rendering Speed: 116,3 FPS
    32MB Texture Rendering Speed: 66,3 FPS
    Bump Mapping Emboss, 3-pass: 86,6 FPS
    Bump Mapping Emboss, 2-pass: 113,1 FPS
    Bump Mapping Emboss, 1-pass: 201,3 FPS
    Point Sample Texture Filtering Speed: 111,1 %
    Bilinear Texture Filtering Speed: 100,0 %
    Trilinear Texture Filtering Speed: 73,7 %
    Anisotropic Texture Filtering Speed: Not Supported
    6 Pixel/individual: 2.110,9 KPolygons/s
    6 Pixel/strips: 3.619,1 KPolygons/s
    25 Pixel/individual: 2.162,7 KPolygons/s
    25 Pixel/strips: 2.286,0 KPolygons/s
    50 Pixel/individual: 1.406,8 KPolygons/s
    50 Pixel/strips: 1.461,7 KPolygons/s
    250 Pixel/individual: 551,6 KPolygons/s
    250 Pixel/strips: 579,8 KPolygons/s
    1000 Pixel/individual: 185,1 KPolygons/s
    1000 Pixel/strips: 198,2 KPolygons/s

    System:
    Windows Version: Windows 4 , Build 1998
    DirectX Version: 4.06.02.0436
    Bios Version: Award Modular BIOS v4.51PG
    Bios Date: 05/10/99
    Total Physical Memory: 128 MB
    Free Physical Memory: 42 MB

    Processor:
    Processor Type: Intel Pentium III
    Processor Speed: 504 MHz
    Processor Caps: MMX SSE
    L1 Cache Size: 32 KB
    L2 Cache Size: 512 KB

    Desktop:
    2D Display Adapter Name: Matrox Millennium G400 - English
    2D Display Adapter Driver Date: 7-16-1999
    Monitor Name: Plug and Play Monitor
    Monitor Driver Date: 5-11-1998
    Desktop Resolution: 1024*768
    Desktop Color Depth: 32-Bit Color

    3D Accelerator:
    Name: Matrox Millennium G400 - English
    Driver Name: G400DD32.DLL
    Driver Version: 4.11.01.1130
    Total Video Memory On Card: 32.697 KB
    Total Texture Memory: 83.897 KB
    Bus: AGP

    Supported Features:
    16-bit Rendering
    32-bit Rendering
    Point Sampling
    Point Sampling With Mip-Mapping
    Bilinear Filtering
    Bilinear Filtering With Mip-Mapping
    Trilinear Filtering
    Specular Gouraud Shading
    Vertex Fox
    Table Fog
    W-Fog
    Sub-Pixel Accuracy
    Alpha Blending
    Addivitive Alpha Blending
    Multiplicative Alpha Blending
    Vertex Alpha Blending
    Vertex And Texture Alpha Blending

    Supported 3D Display Modes:
    320*200, 16bit color
    320*240, 16bit color
    320*400, 16bit color
    400*300, 16bit color
    512*384, 16bit color
    640*400, 16bit color
    640*480, 16bit color
    800*600, 16bit color
    1024*768, 16bit color
    1152*864, 16bit color
    1280*1024, 16bit color
    1600*1200, 16bit color
    320*200, 32bit color
    320*240, 32bit color
    320*400, 32bit color
    400*300, 32bit color
    512*384, 32bit color
    640*400, 32bit color
    640*480, 32bit color
    800*600, 32bit color
    1024*768, 32bit color
    1152*864, 32bit color
    1280*1024, 32bit color
    1600*1200, 32bit color

    Supported Texture Formats:
    16-bit, 565 RGB
    16-bit, 4444 RGBA
    16-bit, 5551 RGBA
    15-bit, 555 RGB
    32-bit, 8888 RGBA
    24-bit, 888 RGB

    So at THE END SUMMARY :

    standard system PIII464=4624

    O/C system PIII@504 =5151

    Ill post 32 bit TEST with 32bit ZBF ON in NEXT DAYS!!!!

  • #2
    Well all of you celery owners don't panic just yet. Remember this benchmark is heavily optimized for sse instructions. I get 4096 3d marks (800X600X16-bit) on my celery 464A with G400 o/c to 150/200, thats right in line with what it should be, but a P3-450 for $225 looks awfully tempting
    Celeron 566@877 1.8V, 256meg generic PC-100 RAM (running at CAS2) Abit BH6, G400 16meg DH@150/200, Western Digital Expert 18gig, Ricoh mp7040A(morphed to mp7060A) Pioneer 6X DVD slot load, Motorola Cable Modem w/DEC ethernet card, Soundblaster Live Value Ver. 2, Viewsonic GT 775

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    • #3
      ..yeahh ! right..

      Comment

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