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rune in OpenGL...

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  • rune in OpenGL...

    Rune was a lot to slow in D3D in 800*600*32... so I thought to switch to OpenGL at the same res.... the game incredibely speeded up, but it's kind of unplayable like this.... Anybody had the same prob... any suggestion?



    Spazm
    P3-667@810 retail, Asus CUSL2-C, 2*128 mb PC-133(generic), G400DH 16mb, SBLive value, HollyWood+, 1*Realtek 8029(AS) and 1*Realtek 8039C, Quantum 30g, Pioneer DVD-115f

  • #2
    Of course it's fast!! You're not texturing. I also kept the game in D3D, since it is UT-ish.

    Turn the shadows down to just blob, consider 16bpp color (but I think I kept it in 32bpp). You've got to get it fluid though, the game has much more complex scenes later on.
    Gigabyte P35-DS3L with a Q6600, 2GB Kingston HyperX (after *3* bad pairs of Crucial Ballistix 1066), Galaxy 8800GT 512MB, SB X-Fi, some drives, and a Dell 2005fpw. Running WinXP.

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    • #3
      I can play Rune only about 10 second, then I get Exception 8-((((
      What can I do ?!?

      (Unreal and Unreal Tournament worx flawless)


      ------------------
      ASUS A7V | || Duron 800@1070 | || TITAN Majesty -> cooling unit | || 256Mb PC133 | || G400 DH MAX | || SB Live! 1024 | || IBM 25Gb | || HP Writer 7100 | || DVD AOpen 1040 (flash Pionner) | || Win2k
      -------------------------------
      Only one thing is missing in my life. Save button. (bad English I know...)
      ASUS A7V ||| Duron 800@1070 ||| TITAN Majesty -> cooling unit ||| 256Mb PC133 ||| G400 DH MAX ||| SB Live! 1024 ||| IBM 25Gb ||| HP Writer 7100 ||| DVD AOpen 1040 (flash Pionner) ||| Win2k
      -------------------------------
      Only one thing is missing in my life. Save button. (bad English I know...)

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      • #4
        Rune is based on the UT engine. I wonder what version it's based on?

        On Matrox card D3D is gonna be your best bet. I assume all the .INI settings for UT would apply to rune too.
        C:\DOS
        C:\DOS\RUN
        \RUN\DOS\RUN

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        • #5
          Marwyn, maybe it's a incompatibility problem with win2k.... I'm having no problem with this game on win98. Anyway if it is really a problem with the OS then I'll tell you, I was going to install w2k tonight on a spare HD to see how it run in my PC.

          Spazm
          P3-667@810 retail, Asus CUSL2-C, 2*128 mb PC-133(generic), G400DH 16mb, SBLive value, HollyWood+, 1*Realtek 8029(AS) and 1*Realtek 8039C, Quantum 30g, Pioneer DVD-115f

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          • #6
            Did you get the patch? It's a MUST have.
            Gigabyte P35-DS3L with a Q6600, 2GB Kingston HyperX (after *3* bad pairs of Crucial Ballistix 1066), Galaxy 8800GT 512MB, SB X-Fi, some drives, and a Dell 2005fpw. Running WinXP.

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            • #7
              No I didn't know there was one.... what kind of bug is corrected by it?

              Spazm
              P3-667@810 retail, Asus CUSL2-C, 2*128 mb PC-133(generic), G400DH 16mb, SBLive value, HollyWood+, 1*Realtek 8029(AS) and 1*Realtek 8039C, Quantum 30g, Pioneer DVD-115f

              Comment

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