Announcement

Collapse
No announcement yet.

Command(s)/Option(s) to stop the flickers in Q3A?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Command(s)/Option(s) to stop the flickers in Q3A?

    Does anyone know the command(s) or option(s) to stop the texture flickers (i.e. decals) in Quake III Arena in 16-bit depth color mode? I was able to fix it for UT (with a command) and HL (downgrade back to non-beta G400 drivers).

    I look forward to receiving replies. .
    Ant @ The Ant Farm (http://antfarm.ma.cx)

  • #2
    I don't know the console commands that do it but I sure know TurboGL will fix the problem

    Comment


    • #3
      Admiral: Good idea! I just tried and it seems to work!

      I guess that explains why beta 6.x drivers didn't have this problem in Q3A because they have TurboGL driver implemented.
      Ant @ The Ant Farm (http://antfarm.ma.cx)

      Comment

      Working...
      X