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  • EverQuest + PD6b

    Anyone else play EQ and use the 6beta drivers? I have seen an improvement in smoothness, but now have VERY heavy texture swimming. From 0 to about 15 feet of view, the static textures (not character/MOB graphics) swim as I move. Not unplayable, just really odd. I switched between 32bit Z-buffer to test, but the swimming stays. What else (besides Verants programming) might cause this? I saw no evidence of this with Q3, Diablo2 or the FutureMark bench test.

    System: PIII-500, 192meg, G400Max, SB Live!, ABit BP6

  • #2
    I've got the same thing with the beta 5.10 Win2k drivers. I had to go back to 5.06.
    I get the same thing happening in Tribes as well.
    Weird.

    DS
    Games Box
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    Windows 2000Pro, ASUS A7Pro, Duron 750@950, 192MB Micron PC133, OEM Radeon DDR, 15gb Quantum Fireball+ LM, Fujitsu 5.25gb, Pioneer 32x slot load CDROM, SB Live! Value, LinkSys LNE100, Altec Lansing ACS45.2, Samsung Syncmaster 955DF, Sycom 300va UPS

    Video Box
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    Windows 2000Pro, PIII700 on ASUS CUBX, 256mb Micron PC133, Vanilla G400/32 (PD5.14), Hauppage WinTV-DBX, LinkSys LNE100, 8.4gb Maxtor HD, 40gb 7200 Western Digital, Diamond Fireport 40 SCSI, Pioneer 32x SCSI Slot load CDROM, Pioneer 10x Slot load DVD, Yamaha 4416s burner, MX300, Panasonic Panasync S70

    Feline Tech Support
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    Jinx the Grey Thundercat, Mischa (Shilsner?)(still MIA)

    ...currently working on the world's first C64 based parallel computing project

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    • #3
      It's also happening in Asheron's Call..

      This has be reported on the Matrox Forums. It's supposed to be fixed next release...hopefully that'll be soon.

      amish
      Despite my nickname causing confusion, I have no religious affiliations.

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