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Noticed the missing flashlight in HL v1.1.0.0 with TurboGL v1.3 & PD6 beta?

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  • Noticed the missing flashlight in HL v1.1.0.0 with TurboGL v1.3 & PD6 beta?

    I just noticed that today! Disabling the TurboGL v1.3 fixed it, but I get graphic glitches (i.e. corrupted textures) without it when returning from main menu. Now, that's a bug . Anyone know how to tell Matrox about bugs?

    I look forward to receiving replies.
    Ant @ The Ant Farm (http://antfarm.ma.cx)

  • #2
    I have the same problem. This was the reason why I returned to PD 5.55 If u want to tell matrox some bug write it into forum at matrox website.
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    • #3
      I finally got around to trying TurboGL with PD6. No go, still crashes and sends me back to desktop. IMO, the ICD in PD6 is worse. If I hit esc and return to the game, I get tons of texture corruption. I never had any of these bugs with TurboGL, and it ran a bit faster than ICD too. Oh well, PD6 IS beta, so bugs would be expected.

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