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OpenGL and a jerky PantherXL...

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  • OpenGL and a jerky PantherXL...

    Hi,

    I have been having troubles with OpenGL games (using the TurboGL, cos I can't get the new drivers stable with my SS7!) and in both Halflife and Quake3 the tracker ball is really jerky... Has anyone else noticed this? It worked fine on Halflife until I installed the TGL, then it went screwy... I know halflife has a D3D option, but when I go to the main menu and back again, the display turns into a purple band at the top of the screen - the only way to get it back to normal is to load OpenGL, and then go back to D3D. Any ideas anyone?

    Thanks,

    Richie

    ------------------
    -------------------------
    Systems:

    Mine :
    AMD K6-2 400
    FIC VA-503+
    64MB PC-100
    Matrox G400
    17GB HD
    36x CD-ROM
    Logictec Trackman Marble +

    Hers:
    AMD K6-2 450
    FIC VA-503+
    64MB
    Matrox Mystique 220
    Voodoo 2
    2GB HD
    6.4GB HD
    6x CD-ROM

    Spare:
    Intel P200 MMX
    TX M/B
    32MB
    Cirrus Logic 5446 (2MB)
    Voodoo 1
    2GB HD
    24x SCSI CD-ROM
    2x2x6 SCSI RICOH MP6200S CD-ReWriter
    -------------------------
    Systems:

    Mine :
    AMD K6-2 400
    FIC VA-503+
    64MB PC-100
    Matrox G400
    17GB HD
    36x CD-ROM
    Logictec Trackman Marble +

    Hers:
    AMD K6-2 450
    FIC VA-503+
    64MB
    Matrox Mystique 220
    Voodoo 2
    2GB HD
    6.4GB HD
    6x CD-ROM

    Spare:
    Intel P200 MMX
    TX M/B
    32MB
    Cirrus Logic 5446 (2MB)
    Voodoo 1
    2GB HD
    24x SCSI CD-ROM
    2x2x6 SCSI RICOH MP6200S CD-ReWriter
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