Announcement

Collapse
No announcement yet.

Funny testing for beta driver!!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Funny testing for beta driver!!

    I find out that both beta driver 5.50.05 and 5.50.10 when u use 32 bit Z-buffer with PIII-500E CPU ..OpenGL game will ****ed( I try all my D3D game work fine with 32 bit Z-buffer on)..display incorrect and hang the PC, however if I turn off the 32 Bit Z-buffer every game I try work perfect. (UT, Quake 3..etc) This happen after I upgrade my Celeron 266@ 488 to 500E @750..I try run the CPU at normal 500E still have the same problem and can fix it with 32 bit z-buffer off, so whoever using P-III coppermine CPU may have the same problem I got and can fix it with 32 bit Z-buffer off.
    I hope Matrox can fix this driver problem ASAP.


    PS: anyone want to share his exp. about using coppermine CPU and turn on 32 bit with OpenGL game work fine??

  • #2
    Hmmmm... interesting, I think it's not only your problem but it also appears to be similar on K7 systems!

    I knew there is a problem with the newest openGL stuff from Matrox! =)

    Comment

    Working...
    X