Announcement

Collapse
No announcement yet.

Q3 and G200 on NT4 w/ SP5

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Q3 and G200 on NT4 w/ SP5

    I tried running Quake 3 on my NT4 w/ SP5 machine. It was not a pleasant experience. I am using the updated 4.22 driver. First off, here's my specs:

    QDI Brilliant IV
    w/ bios 1.4 (P3 update)
    Dual P3-500
    256MB PC100 SDRAM
    Matrox Millenuim G200 8 MB
    w/ 4.22 drivers
    w/ bios 2.6
    @ 130 (using Powerstrip)
    SB Live!
    w/ Liveware 2.1

    I just purchased the two P3s yesterday (replacing my now lonely P2-333), and was running Win98SE until yesterday, so I may compare the Quake3 performance from earlier this week to it's current performance, or lack there of.
    The first thing I noticed was that I was unable to adjust the brightness, while I could under Win98. I was annoyed, but I figured I could deal with it. Then I tried to play. Everything was jumpy. The image didn't look that bad, I was getting about 4 fps (estimation, no I did not timedemo that). This was with normal settings and r_smp 0 or 1 (SMP didn't help). I found this jumpiness went away if I got close to a wall or was in an enclosed place. As soon as I looked at the rest around at the rest of the room, the jumpiness returned. I changed the color depth and texture quality to 16-bit, and everything was fine. However, after running a timedemo, I found I was getting only 20.6 fps at 16-bit. SMP improved this to 22.0, but under Win98SE I was getting 20.6 fps at 32-bit.

    Is this problem related to the NT OpenGL ICD, or is something else to blame. I know my SMP is working, it is a wonderful to behold (encoding MP3s is fun now). But I don't think SMP is the issue. Anybody run Quake 3 w/ a G200 under NT?

    [This message has been edited by noackjr (edited 10-03-1999).]
    My baby...

    QDI Brilliant IV - Bios 2.0 Beta (Win2000 updates - email me if you want it!)
    2 Pentium III 500 MHz
    256 MB PC-100 SDRAM
    Matrox Millenium G200 8 MB SGRAM - Bios 2.6-20
    2 Creative Labs 3D Blaster Voodoo2 12 MB (SLI...)
    Creative Labs Sound Blaster Live!
    Klipsch ProMedia v.2-400
    Quantum Viking 4.5 GB UW SCSI (weak...)
    Creative Labs PC-DVD Encore 2X
    Iomega 1GB Jazz

    All running on Win2000...

  • #2
    By the way, I did a timedemo at 32-bit and I got 6.4 fps. So I was a little off...

    [This message has been edited by noackjr (edited 10-03-1999).]
    My baby...

    QDI Brilliant IV - Bios 2.0 Beta (Win2000 updates - email me if you want it!)
    2 Pentium III 500 MHz
    256 MB PC-100 SDRAM
    Matrox Millenium G200 8 MB SGRAM - Bios 2.6-20
    2 Creative Labs 3D Blaster Voodoo2 12 MB (SLI...)
    Creative Labs Sound Blaster Live!
    Klipsch ProMedia v.2-400
    Quantum Viking 4.5 GB UW SCSI (weak...)
    Creative Labs PC-DVD Encore 2X
    Iomega 1GB Jazz

    All running on Win2000...

    Comment


    • #3
      The opengl-drivers for NT is currently crap. My old voodoo-1 is not much faster, but the problem with the G200-drivers is that the framerate drops to nearly 0 then you walk around. Compared to win9x, they are also much lover. And if someone mentions Q3 is only beta, the "full stop" is also in the other Quake-games.

      As a positive note, the current drivers is better than the last, there smp lead to around 30% slower performance, and 30% missing pieces in the games. Maybe the next drivers can remove the zero-framerates.

      ------------------
      Asus P2B-DS, dual P2-333, 256 MB, G200, SB 128. OS: NT 4/5.

      Comment


      • #4
        remember, smp really helps on online gaming...

        ---------------------
        Asus P2B-DS, dual P3-504, 192 MB, G400 Max, SB AWE64Gold. OS: Win2K RC2.

        Comment


        • #5
          I gave up trying to play online games on my NT4 box. Only games I play online these days is Quakeworld Teamfortress and Kingpin. GL Quakeworld performance is just terrible on the G200. So I'm stuck using sofware render at 640x480x16. Kingpin is even worse, lots of stuttering with maps that have open skies and lots of people trying to frag you. When this happens my G200 only gets 6 fps, while indoors and only 1 or 2 people I usually get 24 fps @640x480x16, all eye candy turned off or set to minium.

          Finally broke down and bought another computer for running win98 se and G400 max. The difference is night and day. Although the G400 max under win98 still sucks in GL Quakeworld. And the beta icd with v5.25 doesn't work with GL Quakworld. Matrox people please fix this and please don't give up on writing better g200 drivers for NT4.

          Phlex



          ------------------
          Asus P2B-DS (v1010) Dual P2 450, 128 MB Corsair PC100 Cas2, Seagate 9.1 Gig Cheetah 39102LW LVD, G200 8 MB SGRAM, SB 128 PCI, Hollywood Plus DVD Decoder, 3Com 905B-TX, Sony 5x DVD, Yamaha CRW 4216. Samsung SH2204 4 Port 10/100 Hub. Altec Lansing ADA 305 Speakers, Running NT4 Server Enterprise w/ SP5.

          Asus P3B-F (bios v1003A)P3 500 O/C 500x120 600 MHz. 128 MB Corsair PC133. IBM 18 gig GXP, G400 Max, SB Live, 3com 905B-TX, Sony 5x DVD, Klipsch Pro Media v2 400 Speakers. Running Win98 SE.
          Asus P2B-DS (v1010) Dual P2 450, 128 MB Corsair PC100 Cas2, Seagate 9.1 Gig Cheetah 39102LW LVD, G200 8 MB SGRAM, SB 128 PCI, Hollywood Plus DVD Decoder, 3Com 905B-TX, Sony 5x DVD, Yamaha CRW 4216. Samsung SH2204 4 Port 10/100 Hub. Altec Lansing ADA 305 Speakers, Running NT4 Server Enterprise w/ SP5.

          Asus P3B-F (bios v1003A) P3 500 O/C 500x120 600 MHz. 128 MB Corsair PC133. IBM 18 gig GXP, G400 Max, SB Live, 3com 905B-TX, Sony 5x DVD, Klipsch Pro Media v2 400 Speakers. Running Win98 SE.

          Comment

          Working...
          X