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  • Good news for the G400 and Unreal Tournament

    (See quote below) According to Tim Sweeny The V3 does the best with UT. In the second tier the G400 is on par with the V2 right now. If that's the case UT will kick ass with the G400 because I'm running the demo with a V2 right now and it's fantastic. Visual quality is suprisingly excellent with the V2, it plays very fast and smooth as silk on a Celeron 366 o/c to 550 at 1024 x 768. Additionally, the D3D performance will improve with the release of DX7. As the G400 is already on par with V2, that bodes well.

    Quote From Tim Sweeny:

    "The best performance by far now is on Voodoo3's with Glide.

    Next up are Voodoo2's, TNT2's, Savage4, and the Matrox G400. The Direct3D cards will improve in performance nicely once we update the demo for DirectX7, which has improved performance.

    The next tier is the Voodoo1, TNT1, Rage 128, and software renderer. They're all about equal in overall performance."

    Vanilla G400 DH (5.25 and beta ICD), Celeron 366 o/c 550 mhz, BE6, 128 megs cas2 PC100, IBM 22 gig 66 udma, SB Live, Kenwood 52x, Viewsonic P810, Win98SE

  • #2
    There is nothing surprising in Unreal looking awesome on Voodoo2. It's been like that ever since the first Unreal. This games totally rocks in Glide. If it only weren't that boring... but the WOW factor does save it somewhat. Hopefully, UT will be way better gameplay-wise.

    ------------------
    P2c-300a/450, 192MB PC125 SDRAM, Quantum Fireball Plus KA 18.2GB 7200rpm, Panasonic 7502B x4/x8 Ultra SCSI CD-R, Tekram DC-390U2W Ultra2Wide SCSI controller, Diamond MX300 (Vortex2), Creative Labs AWE64 Gold Sound Blaster, A-Trend Voodoo II 12MB, Matrox Millennium G400Max, 19" Hitachi SuperScan 752, Logitech Cordless MouseMan Wheel and some other fancy stuff

    P2c-300a/450, 256MB PC125 SDRAM, Quantum Fireball Plus KA 18.2GB 7200rpm, Panasonic 7502B x4/x8 Ultra SCSI CD-R, Tekram DC-390U2W Ultra2Wide SCSI controller, Diamond MX300 (Vortex2), Matrox Millennium G400Max, 19" Hitachi SuperScan 752, Logitech Cordless MouseMan Wheel and some other fancy stuff

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    • #3
      I agree Unreal looks good V2 but I wouldn't say Unreal looks awesome with a v2 compared to the G400. There is no comparison IMO. The graphics are much sharper and the colors much more vibrant with the G400. What I meant by my comment that I was suprised by how excellent UT looks with a V2 is my observation that the graphics were upgraded in UT (compared to Unreal) making the V2 look almost as good in UT as the G400 does in Unreal. I'm now wondering how good UT will look with the g400. If it's the same step up above the V2 as it was in Unreal, it will be awesome indeed.

      I liked Unreal alot - mainly for the visual quality of the game and I liked the ambiance. Gameplay was lacking but other qualities made up for it for me. I think you are going to be suprised by UT. The gameplay is top notch. It is head and shoulders above Unreal in that respect and it's alot more fun than Quake 3 test.
      Vanilla G400 DH (5.25 and beta ICD), Celeron 366 o/c 550 mhz, BE6, 128 megs cas2 PC100, IBM 22 gig 66 udma, SB Live, Kenwood 52x, Viewsonic P810, Win98SE

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      • #4
        As with any multiplayer game, FRAMERATE COUNTS. I don't care if the G400 MAX looks better, if it can't keep a consistent 40 FPS or higher, it isn't going to be used by me playing UT. And I mean 40 FPS in a firefight, not in some stinking timedemo :-) .

        I've been playing UT all weekend on my V2 SLI rig (the whole reason the SLI rig went back into my machine). It's amazing. The detail level on the V2's is great. I've got gamma tweaked out the ying-yang, but it's still as colorful as the original Unreal.

        I really hope DX7 helps UT's performance on the G400. It may very well look better than on the V2, but again, no framerate, no play.

        Ah well. Napalm will be out in a few months. :-)


        ------------------
        Primary System: PIII-540 (450@4.5x120), Soyo 6BA+ III, 256MB PC100 ECC SDRAM, G400 MAX in multi-monitor mode. V2 SLI rig. Two Mitsubishi Diamond Pro 900u monitors, 3Com 3C905, SoundBlaster Live!, Altec Lansing AC5 spkrs, 2nd Parallel Port, WD AC41800 18GB HD, WD AC310100 10GB HD, Toshiba SD-M1212 6x DVD-ROM, HP 8100i CD-RW, Epson Stylus Pro, Sharp JX-9400 LJ-II compatible, OptiUPS PowerES 650, MS SideWinder Precision Pro USB joystick, Logitech 3-button mouse, Mitsumi keyboard, Win98 SE, Belkin OmniCube 4-port KVM

        Secondary System: PII-266, Asus P2B BIOS 1008, 128MB PC100 ECC SDRAM, Millennium II, 3Com 3C590, ADSL Modem 640kbit down/90kbit up, 3Com 3C509, Mylex BT-930 SCSI card, Seagate 2GB Hawk, NEC 6x CD-ROM, Linux distro S.u.S.E. 6.1 (IP Masquerade works!)

        Tertiary System: DFI G568IPC Intel 430HX chipset, P200MMX, 96MB of non-parity RAM, Millennium II, Intel Pro/100+ client NIC, SoundBlaster 16 MCD, Fujitsu 3.5GB HD, WD 1.2GB HD, Creative Dxr3 DVD decoder card, Hitachi GD-2500 6x DVD-ROM, Win98 SE

        All specs subject to change.

        The pessimist says: "The glass is half empty."
        The optimist says: "The glass is half full."
        The engineer says: "I put half of my water in a redundant glass."

        Comment


        • #5
          I agree graphic quality is of less importance in a multiplayer game like UT than in a game like Unreal. You don't really have time to sit back and admire the graphics in a frenzied DM, while in Unreal most of the time what your doing is admiring the beauty of the games graphics.
          Vanilla G400 DH (5.25 and beta ICD), Celeron 366 o/c 550 mhz, BE6, 128 megs cas2 PC100, IBM 22 gig 66 udma, SB Live, Kenwood 52x, Viewsonic P810, Win98SE

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          • #6
            Heh. I'm usually getting my butt kicked by the computer opponents in Unreal. They're way too hard to kill.
            The pessimist says: "The glass is half empty."
            The optimist says: "The glass is half full."
            The engineer says: "I put half of my water in a redundant glass."

            Comment


            • #7
              You mean UT? You can set the skill level of the computer bots in UT. At the lowest "novice" level they are very easy to kill. At the highest "godlike" level they will seriously kick your butt. :-)
              Vanilla G400 DH (5.25 and beta ICD), Celeron 366 o/c 550 mhz, BE6, 128 megs cas2 PC100, IBM 22 gig 66 udma, SB Live, Kenwood 52x, Viewsonic P810, Win98SE

              Comment


              • #8
                I meant Unreal, not UT. I haven't bothered playing UT single player. ADSL makes multi the way to go for me.
                The pessimist says: "The glass is half empty."
                The optimist says: "The glass is half full."
                The engineer says: "I put half of my water in a redundant glass."

                Comment


                • #9
                  I just finished Downloading UT last night. And since I am still unable to get my hands on a MAX, I loaded up UT with my V3. WOW!!! This game is stunning. I have only played for a short while against bots, but damn is this game going to rock the multiplayer fps arena.

                  I also ran a the frame rate tester to see what my average fps were. On my PIII 450 (and it is clocked at 450 right now...I don't remember why), 256 MB RAM, Voodoo 3 2000, SB Live! @ 1024x768x16-bit color I was running at an average 60 fps!!!! Looks like they hav really tweaked the code, for Glide at least. At 1024x768 I had zero slow down...which for an Unreal based game is...well...Unreal.

                  Jammrock

                  [This message has been edited by Jammrock (edited 09-21-1999).]
                  “Inside every sane person there’s a madman struggling to get out”
                  –The Light Fantastic, Terry Pratchett

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