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G400 + OpenGL + Tribes. How?!

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  • G400 + OpenGL + Tribes. How?!

    Is there any way to get a playable framerate out of Tribes with a G400?

    I've tried OpenGL, but the results are less than desirable (<10fps)

  • #2
    With current drivers you can't get speed out of Tribes in OGL. The texture management in OGL ICD sucks big time. It is known issue and if were lucky, maybe Matrox will have it fixed for next release of PD.

    -Tumu, this is beginning to sound like FAQ material..


    ------------------
    Celeron 333 (not overclocked), GigaByte 6BXE Intel 440BX AGPset (bios v3.3),
    64MB PC100 RAM, G200 AGP 8MB SGRAM (not overclocked, a fan included, bios v2.3),
    PD5.21, SB16 Value, 3COM Fast EtherLink XL, Sony Multiscan 100ES,
    Win95OSR2.1 finnish
    Celeron 333 (not overclocked), GigaByte 6BXE Intel 440BX AGPset (bios v3.4),
    64MB PC100 RAM, nVidia TNT2 32M (was G200 AGP 8MB SGRAM), SB Live! Value LW3.1, 3COM Fast EtherLink XL, Sony Multiscan 100ES, HP8210i
    Win98 finnish

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